orangebrushminiatures wrote:Hello all just wondering if there is anything concrete on wether or not tide of traitor cultists are a viable target for warptime?
Special Snowflake
FAQ says no, they cannot be Warptimed.
From the
BRB FAQ:
The rules for reinforcements say that when a unit is set up on the battlefield as reinforcements, it cannot move or Advance further that turn, but can otherwise act normally (shoot, charge, etc.).
[...]
Q: Can such a unit move or Advance for any other reason e.g. because of an ability such as The Swarmlord’s Hive Commander ability, or because of a psychic power such as Warptime from the Dark Hereticus discipline, or because of a Stratagem like Metabolic Overdrive from Codex: Tyranids, etc.?
A: No.
Tide of Traitors causes the unit to be set up during a phase, therefore they arrive as reinforcements, and cannot move further as per the Special Snowflake
FAQ.