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![[Post New]](/s/i/i.gif) 2018/09/12 15:28:29
Subject: Magnetizing Heavy Weapons Guns
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Guardsman with Flashlight
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So I started to make my heavy weapons teams for my Imperial guard and noticed that guns could probably be magnetized. Any recommendations on magnets? I am referring to the ones the on tripod.
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![[Post New]](/s/i/i.gif) 2018/09/12 20:21:07
Subject: Magnetizing Heavy Weapons Guns
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Towering Hierophant Bio-Titan
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You might be better off ordering some extra bases and making up sandbag gun emplacements then magnetising the gunners or sourcing other guardsmen to go on those.
Even more bang for your buck that way.
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Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! |
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![[Post New]](/s/i/i.gif) 2018/09/12 20:55:32
Subject: Magnetizing Heavy Weapons Guns
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Potent Possessed Daemonvessel
Why Aye Ya Canny Dakkanaughts!
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I was going to magnetize my heavy weapons but I mainly wanted to use mortars, which can't really be magnetized so I decided against it.
You could magnetize the Heavy Bolter/Lascannon teams; it's not hard, just put a magnet in on top of the tripod, but it's a bit of extra effort since you'll hardly ever use a lascannon team and no one ever uses a heavy bolter team.
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Ghorros wrote:The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
Marmatag wrote:All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors. |
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![[Post New]](/s/i/i.gif) 2018/09/13 05:39:55
Subject: Magnetizing Heavy Weapons Guns
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Longtime Dakkanaut
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you cant realy mag that kit, but you can maximise the kit.
Kommissar Kel wrote:Stretching a hwt kit:
What you get: 1 of each weapon, but only 1 tripod and 1 bipod. 2 kneeling guardsmen. 2 small sections of sandbags. Spare ammo for each weapon. 1 large base. Various arms for the non-giunner guardsmen.
How to stretch it(will also require an infantry box): you don't really need 2 guardsmen on the base: boom 2 gunners. You do not need the bipod for the missile launcher and any non-running legs in the infantry box will provide a gunner for the missiles. Mortar requires the bipod but a standing model can be used just as well as a kneeling model. That is 2 down. Autocannon looks best on the tripod and using a kneeling model with the paddle-trigger arms(hey its a build-as directed model) lascannon has a cable and power-pack, power pack has buttons, a kneeling model using the pointing arm from the non-gunner can be positiined next to the pack and as if he were about to push on of the buttons, you will just need a way to mount the lascannon at the same height as the tripod, or on the tripod and working ot a solution for the Autocannon(either case I suggest sprue-brick wall or a sand bag on a mound). Now for the heavy bolter(this is fun); there are a pair of running legs in the infantry box that are too close together and have a single contact point with the base. These legs are rubbish for a standing/running guardsman, but great for a prone one. There is also both a flamer and a grenade launcher in the infantry box; you are not going to be using both. Trim the gun from the arm, trim the strap flush. The handle-arm for the gun will be used as-is. Assemble the torso and legs without a base, the back of the heavy bolter goes on the specialgun trimmed arm as if it had a single handle. Sand-bags or sprue-brick wall goes on the base, heavy bolter on arm gets rested or nested on bag/wall, torso and legs get set into arm and specialgun handel arm then gets connected to both torso and bolter as a side-mounted foregrip. Then find a naturalish angle for the head: boom; Prone heavy bolter gunner.
In all cases you will need extra bases for all the gunners, and you should build up the rest of the base enough to provide ample visibility and play with that as "counts as model" for both you and your opponent's los; inform opponent of this pregame and rule of cool will take away arguments.
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darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. |
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![[Post New]](/s/i/i.gif) 2018/09/13 07:15:59
Subject: Magnetizing Heavy Weapons Guns
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Locked in the Tower of Amareo
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Couple pushfit cadians and you have 2nd model to the bases as well.
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2024 painted/bought: 109/109 |
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