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Made in gb
Khorne Chosen Marine Riding a Juggernaut





UK

Batallion <Thousand Sons>
Daemon Prince of Tzeentch 156

2x Malefic Talons, Warlord, Helm 3rd Eye, High Magister
Prescience (7), Glamour of Tzeentch (7)

Daemon Prince of Tzeentch 156
2x Malefic Talons
Weaver of fates (6), Temporal Manipulation (6)

10 Chaos Cultists (Lasguns) 40
10 Chaos Cultists (Lasguns) 40
10 Chaos Cultists (Lasguns) 40


Fire Raptor Gunship 302
Twin Avenger Bolt Cannon, 2x Quad Heavy Bolters
Hellstrike Missiles

3 Chaos Spawn 99
-----------------------------------------------
Patrol <Alpha Legion>
Sorcerer <Slaanesh> 122

Jump Pack, Bolt Pistol, Force Axe, Frag, Krak
Delightful Agonies (6), Warp Time (6)

30 Chaos Cultists <Slaanesh> (Lasguns) 120
-----------------------------------------------
Super Heavy Auxiliary <Thousand Sons>
Fellblade <Tzeentch> 917
2x Quad Lascannons, Twin Heavy Bolter
Demolisher cannon, Accelerator Cannon


Tested a verison of this out last night vs my mate and changed it up a bit.
I know fellblade is not 'competitive' but i own one and its fun. I was killing two russ's a turn with it.

Idea is one DP stays with it, gives it +1 to hit and re-rolls so its hitting on 2's re-rolling 1's and also gives it -1 to hit it.
Other DP goes with the spawn as a distraction bit of a healing DP to keep them going

smaller cultist unit obj hang

bit cultist unit -1 to hit alpah legion, sorcerer gives them the 5+ fnp they maybe inf do vets of the long war, come back again with tide of traitors all that annoying cultist blob stuff.

FR goes on anti infantry patrol

This message was edited 2 times. Last update was at 2018/09/17 12:34:54


 
   
 
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