Battalion
HQ
129 Wolf Lord with jump pack (TH/SS, wulfenstone, saga of the hunter)
122 Runepriest with jump pack (Force stave, Armour of Russ, Living lightning / Fury of wolf spirits)
TROOPS
77 5xblood claws (1xpower fist)
77 5xblood claws (1xpower fist)
77 5xblood claws (1xpower fist)
TRANSPORTS
74 1xRhino (2xstorm bolter)
116 1xRazorback (storm bolter, twin assault cannon)
FLYERS
259 1xStormfang (2xtwin heavy bolters, twin las, helfrost destructor)
Spearhead detachment
HQ
114 WGBL with jump pack (TH/SS)
HEAVY SUPPORT
145 5xlongfangs (3xlascannons)
145 5xlongfangs (3xlascannons)
165 5xhelblasters (5xplasma incinerators)
TACTICS
2xBloodclaw squads enter the rhino the other bloodclaw squad enters the stormfang and they move forward with my trio of HQs. The rhino pops smoke and gets -2 to hit along with the stormfang using cloaked by the storm strat. Hellblasters go on the hunt and one longfang squad enters the razorback to avoid shooting it first turn and when it dissembarks it gets keen senses. The other longfang squad stays in cover inside ruins. My HQs are my hidden super melee unit that dishes out 6 thunderhammer attacks from wolf lord, 4 thunderhammer attacks from WGBL and 10 attacks from priest if the power fury of wolf sprits go off, all with rerolls 1s to hit and wound, hidden from shooting because they are characters and being able to charge anything , anywhere thnx to jump packs.
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