The most recent
FAQ has altered some wording, namely this bit:
Spring FAQ 1 wrote:
Q: If a unit uses a rule that removes them from the battlefield and then sets them up again, such as the Teleport Homer ability or the Gate of Infinity psychic power, does that unit count as having moved for the purposes of moving and firing Heavy weapons?
A: Yes. Treat such units as if they are arriving on the battlefield as reinforcements.
Fall FAQ 2 wrote:
Q: If a unit uses a rule that removes them from the battlefield and then sets them up again, such as the Teleport Homer ability or the Gate of Infinity psychic power, does that unit count as having moved for the purposes of moving and firing Heavy weapons?
A: Yes.
Does this mean that, where it was previously illegal, it is now legal to DMC a blob of Tzaangors and then, after placing them back on the table, cast Warptime on that unit in the subsequent psychic phase?