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Made in ca
Discriminating Deathmark Assassin





Stasis

I feel like the Points vs PL debate is really a good thing to look at here.

I love the summoning rules. If I ever do make my traitor guard, I'm planning on doing lots of summoning. But that's only if I'm running PL, story driven games (my preferred style) as the limitation on summoning with Points makes it more awkward and far less in theme.
Made in ca
Discriminating Deathmark Assassin





Stasis

 Stux wrote:
 Blndmage wrote:
I feel like the Points vs PL debate is really a good thing to look at here.

I love the summoning rules. If I ever do make my traitor guard, I'm planning on doing lots of summoning. But that's only if I'm running PL, story driven games (my preferred style) as the limitation on summoning with Points makes it more awkward and far less in theme.


You mean totally unlimited summoning with no reserve points?

So long as your opponent is ok with then sure! If it's something you spring on an opponent I imagine it would be very unfun.


thats how it was originally designed, with the matched play limitation added later.

My goal is to have a traitor guard force with TONS of characters.

The classic, " stop the ritualists before they can summon deamons" thing. Lots of summoning.

I can't run this list in a matched Play game. Due to reserve points, there's a, almost arbitrary, cap on how much I can summon.
Made in ca
Discriminating Deathmark Assassin





Stasis

From the battle reports I've seen from games using PL, while the summoning is technically unlimited, you still need the models for the daemons, which gives it a practical cap.

Also the summoning rules themselves, when spammed with many characters tend to be self limiting.

The fact that the "you must spend/save XXpoints/PL to summon" is only a limitation for Mayched Play, and thus organized events in general, shows that the system seems to work fine in Open/Narritive Play, but due to the nature of competitive matched play, it needs limits in that format.
Made in ca
Discriminating Deathmark Assassin





Stasis

Enforcers, for R&H are Elite Characters as well!
 
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