Stux wrote:
Blndmage wrote:I feel like the Points vs
PL debate is really a good thing to look at here.
I love the summoning rules. If I ever do make my traitor guard, I'm planning on doing lots of summoning. But that's only if I'm running
PL, story driven games (my preferred style) as the limitation on summoning with Points makes it more awkward and far less in theme.
You mean totally unlimited summoning with no reserve points?
So long as your opponent is ok with then sure! If it's something you spring on an opponent I imagine it would be very unfun.
thats how it was originally designed, with the matched play limitation added later.
My goal is to have a traitor guard force with TONS of characters.
The classic, " stop the ritualists before they can summon deamons" thing. Lots of summoning.
I can't run this list in a matched Play game. Due to reserve points, there's a, almost arbitrary, cap on how much I can summon.