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2018/11/14 01:28:52
Subject: [2000] - Daemons, TSons - Cluster Bomb II
I've been tweaking this list for a while now, and the biggest change I've made so far is swapping out a Scrivener in favour of a Bilepiper. The Plaguebearers REALLY need to survive, and while I don't care too much about their damage output, I definitely care about their survivability. Having the Bilepiper increases the odds of the 1 on morale from 16% (roll a natural 1) to 50% (using a CP reroll), meaning I should gain Plaguebearers thrice a game instead of once. That's huge.
The differences in these lists are primarily the starting CP and the power of my characters. Each variant has a core of Virus Bomb, Letter Bomb, Fire Bomb, supported by two Nurgle characters, Ahriman, a TSons Prince, another TSons character, and a Khorne Axe Prince.
The Horde II
Spoiler:
TSons Supreme Command HQs Ahriham on Disc - Death Hex, Diabolic Strength, Glamour of Tzeentch Izvelas Izmainas, Winged Prince of Tzeentch – Gift of Chaos, Warptime; WL: 3++ Sorcerer – Temporal Manipulation, Weaver of Fates; Helm
Reinforcement Points 422, to be used for a Tzerald and 20+27 Pinks
CP Start with 16 Spend 2 for Letter Bomb in reserve + 1 for Banner of Blood Spend 3 for extra Daemon relics After deployment spend 1 for super summoning (the Fire Bomb) + 1 to summon again Have 8 to use throughout game + Helm regen
The Horde III
Spoiler:
TSons Battalion HQs Ahriham on Disc - Death Hex, Diabolic Strength, Glamour of Tzeentch Izvelas Izmainas, Winged Prince of Tzeentch – Gift of Chaos, Warptime; WL: 3++ Exalted Sorcerer – Temporal Manipulation, Weaver of Fates; Helm Troops 10x Cultists 10x Cultists 10x Cultists
Reinforcement Points 285, to be used for a Tzerald and 27x Pinks with Icon
CP Start with 18 Spend 2 for Letter Bomb in reserve + 1 for Banner of Blood Spend 3 for extra Daemon relics After deployment spend 1 for super summoning (the Fire Bomb) + 1 to summon again Have 10 to use throughout game + Helm regen
The Horde IV
Spoiler:
TSons Battalion HQs Ahriham on Disc - Death Hex, Diabolic Strength, Glamour of Tzeentch Izvelas Izmainas, Winged Prince of Tzeentch – Gift of Chaos, Warptime; WL: 3++ Ciets Celums, Winged Prince of Tzeentch – Temporal Manipulation, Weaver of Fates; Helm Troops 10x Cultists 10x Cultists 10x Cultists
Daemon Battalion HQs Parveidota Upuris, Daemon Winged Prince – Axe; Skulltaker Herald of Slaanesh – Symphony; Gem Changecaster – FlickerFlames, Gaze of Fate Troops Letter Bomb 30x Bloodletters – Instrument, Icon Upgraded 20x Pinks 25x Pinks – Icon
CP Start with 18 Spend 2 for Letter Bomb in reserve + 1 for Banner of Blood Spend 3 for Fire Bomb + Pinks + Tzerald in reserve Spend 3 for extra Daemon relics Have 8 to use throughout game + Helm regen
Horde II has the fewest CP, but also the fewest "tax" units. With two units of Horrors to summon, I feel confident that I will have enough to clear off enemy advances into my territory. Horde III Horde IV has no tax Bloodletters, and so I dropped the Juggerherald in favour of a trick character, the Slerald. She will hang out with the Plaguebearers and Nurgle characters and pop out at an opportune moment in order to neutralize an enemy character.
This message was edited 2 times. Last update was at 2018/11/14 15:26:45
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21
2018/11/14 12:16:50
Subject: [2000] - Daemons, TSons - Cluster Bomb II
Yeah, III is what I took at a tournament this past weekend and I went 2-1, lost on ITC points to a similar list (they replaced the Nurgle section and Khorne taxes with Renegade Knights).
In that game, I was surprised how poorly my Letter bomb did. It failed to kill a Helverin when it dropped, and was counter-charged by his 20-man letter, where it died in morale.
I have been thinking that the Skullmaster isn't worth it. He usually doesn't get to where the Letter Bomb is, so the Crown only grants around 10 extra attacks throughout the game for himself and the small squads.
And then if I'm not even USING the Khorne locus, I may as well mix the detachments, which got me to Horde IV.
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21
2018/11/14 15:38:49
Subject: [2000] - Daemons, TSons - Cluster Bomb II