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It‘s strongly mission dependend and what you‘re playing.
The one I find always annoying are DG. They‘ve got it all and for the price of a Tactical Marine. It makes you wonder whether Chaos has infiltrated the studio already.
That‘s not whining on behalf of the Ordinary Maines, but whining about very resilent models which come comparable cheap.
Add the 3 point unshakeable Poxwalkers and you get a Kill Team that is frustraing to play against.
Nekron can be frustrating because of the injury roll natural 6 rolls combined with T4 and Sv4+ or 3+. Any weapon with high DS may prove to be a liability. If you play with Levels, the Necron Player may get lucky and gets -1 on Injury rolls. Than you can‘t kill a model on the first wound, if obscured.
Flyers can be annoying for CC armies. On the other hand, if you have a second wave, you can keep them „charged“. Even a Gretchin can lock them in combat. So frustration, that you potentially can avoid.
Psykers, because if you do not have one you receive a mortal wound on a 2+ (5+ on 2W6) every turn and can‘t do anything against it. Especially a CC army might find that frustrating in a game against GK.
Ok, I admit it all only annoying, except the DG, which are not unbeatable, but frustrating.
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