I thought it was interesting. I've played 7th and 8th ed Warhammer Fantasy and liked maneuvering especially the latter had to offer. SoIcaF (because clearly that's a better abbreviation than the boring standard

) managed to get me in the same mood again. Yay! The tactics cards, morale effects and unit abilities were fun little game changers that made you consider deployment, movement, order of activation, timing and target priority. Seemed like a nice bit of tactical depth is in the game.
Most interesting to me was resource management. You can lose models that then join the enemy, you can resurrect/hire new models during your activation, it's not necessarily the most immersive but it gives the game an interesting flow I don't usually see in other games where units tend to only go down in size. Might be this appeals to me because I'm an undead player at heart and resurrecting my models is a much loved sight to me.
I'll buy an army some time down the line when CMON manages to get the free people faction or whatever (never read the books or watched the show, so I really have no idea...) to Europe.