I like asking 'Is it this or that?' questions on
YMDC.
And I like even more, getting responses that go with the set up.
tag8833 wrote:The way I might have been supposed to play it.
3" (disembark) + 1.5" base + 4" movement = 8.5" so I'd only need a 3" charge.
To answer you: this option, the shorter charge.
tag8833 wrote:Question 2, so if guardsmen surround my Trukk 1 rank thick, and kill it, can my Meganobz safely disembark? Guardsmen 0.99" from trukk. Guardsment base less than 1". So guardsment are for the sake of argument 1.9" away from the trukk. And I have to be more than 1" away from them after I disembark. So I have to be 2.9" away from the trukk. Can I do that and still be "Within 3" of the trukk?
Yes, he should be able to disembark with 2 items satisfied (which you stated, but I'm restating to confirm):
a. just the rim of the Meganobz's base at that 2.9 inch mark from the turkk's hull
and
b. as long as the guardsmen models are still 1+ inch away