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Made in ca
Krazed Killa Kan




Claremont, ON

Here is a semi comp/fun list I've been working on. Please let me know your thoughts, it's been 5th since I've really played orks

Goff Brigade (15cp)

HQ
Ghaz
Warboss on bike(index), Da Killa Klaw, Brutal but kunning WL
Weirdboy, warphead Da Jump and Fists of Gork -1CP
Big Mek (index) KFF (likely boost KFF range turn one) -3CP

Troops
30 Shoota Boyz, Nob Big Choppa/choppa, 3x tankbombs
30 Slugga/Choppa Boyz, Nob Big Choppa/choppa, 3x tankbombs (Skarboyz -1CP) (Da jump these guys)
30 Slugga/Choppa Boyz, Nob Big Choppa/choppa, 3x tankbombs (Skarboyz -1CP)
10 Gretchin
10 Gretchin
10 Gretchin

Elites
Nob with Banner, kustom shoota
10 Nobz, Big choppa/choppa, 9 double choppa, Ammo runt (ride in bonebreaka)
8 Tankbustas with rokkits (teleport -2CP)

Fast
5 Stormboyz, Nob
5 Stormboyz, Nob
5 Stormboyz, Nob

Heavy
Mek Gun, smasha
Mek Gun, smasha
Mek Gun, smasha
Mek Gun, Traktor
Bonebreaka(carries Nobs)

Let me know your thoughts. Sure it's not the most comp list but I am going more so on the thematic rush of Ghaz leading Goffs. It will face off against relatively competitive lists but looking for some feed back. Should I use the grots as a screen for the boyz or the mek guns? Using up 8 CP to start, will need 3 for green tide for sure. Use the Stormboyz to drop in on objectives when time is right.
Thanks

This message was edited 10 times. Last update was at 2018/12/17 20:07:31


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DE 2500 TS: 2500 2500  
   
Made in ca
Regular Dakkanaut





I don't think 2cp is worth to move 8 tankbustas. I would shuffle list around for 2 battalions to drop stormboyz to max tankbustas and grab another weirdboy. Big mek is more durable on bike and can keep up with wagon. Having useful units in more important than having a bunch of cp for orks as we can pump out cheap battalions on par with guard (3x10 grots + 2 weirdboyz). Grots aren't as good at killing as guard but they can hide easier.
   
Made in it
Waaagh! Ork Warboss




Italy

If you're going to face competitive lists you're going to see a lot of anti tank. So either you go heavy on T8 vehicles or bring none.

Alternatively you can drop the tankbustas for some kommandos or a painboy and teleport the bonebreaka. 8-10 bustas are decent with max bomb squigs in trukks in lists with target saturation which you don't have. If you want to tellyport them make them 15 dudes with 4-6 bomb squigs.

With nob banner and kult bonus power klaws are quite appealing on those mobs of boyz if you have the extra points. I'd drop an HQ, probably the big mek, for more mek gunz or upgrades for other units. I wouldn't boost the KFF eihter if you keep the big mek.

 
   
 
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