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![[Post New]](/s/i/i.gif) 2018/12/18 12:05:57
Subject: Oval bases and falling back
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Fresh-Faced New User
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Quick question. Can the biker model(blue) in the picture fall back from combat?
I said no and now I regret it.
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![[Post New]](/s/i/i.gif) 2018/12/18 12:13:48
Subject: Oval bases and falling back
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Fresh-Faced New User
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Unless the unit in question has the "titanic" rule, it can not move through enemy miniatures, when it does a fall back, so if your unit did not have space to rotate the base and get out of there, I could not do it
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![[Post New]](/s/i/i.gif) 2018/12/18 12:27:34
Subject: Oval bases and falling back
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Locked in the Tower of Amareo
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brushuncle wrote:Quick question. Can the biker model(blue) in the picture fall back from combat?
I said no and now I regret it.
Can you rotate the model so that it doesn't touch enemy models? If yes yes, if not no.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2018/12/18 15:43:48
Subject: Oval bases and falling back
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Norn Queen
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brushuncle wrote:Quick question. Can the biker model(blue) in the picture fall back from combat?
I said no and now I regret it.
No need for regrets, you were correct (unless the unit had some other mitigating rule such as FLY or Super-Heavy Walker.
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![[Post New]](/s/i/i.gif) 2018/12/18 17:08:14
Subject: Oval bases and falling back
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Grisly Ghost Ark Driver
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BaconCatBug wrote:brushuncle wrote:Quick question. Can the biker model(blue) in the picture fall back from combat?
I said no and now I regret it.
No need for regrets, you were correct (unless the unit had some other mitigating rule such as FLY or Super-Heavy Walker.
But if that had been a rectangular vehicle, some sort of tank, and the long edge had been free, could it have moved sideways out of the CC?
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![[Post New]](/s/i/i.gif) 2018/12/18 17:13:03
Subject: Oval bases and falling back
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Nurgle Chosen Marine on a Palanquin
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torblind wrote: BaconCatBug wrote:brushuncle wrote:Quick question. Can the biker model(blue) in the picture fall back from combat?
I said no and now I regret it.
No need for regrets, you were correct (unless the unit had some other mitigating rule such as FLY or Super-Heavy Walker.
But if that had been a rectangular vehicle, some sort of tank, and the long edge had been free, could it have moved sideways out of the CC?
Yes. That's legitimate
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![[Post New]](/s/i/i.gif) 2018/12/18 17:31:19
Subject: Oval bases and falling back
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Powerful Phoenix Lord
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Sazzlefrats wrote:torblind wrote: BaconCatBug wrote:brushuncle wrote:Quick question. Can the biker model(blue) in the picture fall back from combat? I said no and now I regret it.
No need for regrets, you were correct (unless the unit had some other mitigating rule such as FLY or Super-Heavy Walker. But if that had been a rectangular vehicle, some sort of tank, and the long edge had been free, could it have moved sideways out of the CC? Yes. That's legitimate
But it does need enough movement to clear 1" of any enemy models. So lets say a Rhino is charged and surrounded on 3 sides, leaving 1 long side "free". Also assume each corner of the "free" side has a model in base with it. If a Rhino is 4" wide, it needs at least 5" of movement to clear the enemies. If you downgrade it to only 3"M (or there is a unit/wall on the free side blocking it), it's stuck. It is not that difficult to position your charging models to prevent fall-back of at least 1 model (unless the unit has FLY), but for some reason people forget this. They forget it often enough that many players want to impose rules to prevent Fall-back outright, or give a greater consequence to units doing so. -
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This message was edited 2 times. Last update was at 2018/12/18 17:40:59
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![[Post New]](/s/i/i.gif) 2018/12/18 20:03:11
Subject: Oval bases and falling back
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Captain of the Forlorn Hope
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Galef wrote:But it does need enough movement to clear 1" of any enemy models.
So lets say a Rhino is charged and surrounded on 3 sides, leaving 1 long side "free".
Also assume each corner of the "free" side has a model in base with it.
If a Rhino is 4" wide, it needs at least 5" of movement to clear the enemies. If you downgrade it to only 3"M (or there is a unit/wall on the free side blocking it), it's stuck.
It is not that difficult to position your charging models to prevent fall-back of at least 1 model (unless the unit has FLY), but for some reason people forget this.
They forget it often enough that many players want to impose rules to prevent Fall-back outright, or give a greater consequence to units doing so.
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This does not make much sense. please clarify what you mean.
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![[Post New]](/s/i/i.gif) 2018/12/18 21:44:08
Subject: Oval bases and falling back
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Grim Dark Angels Interrogator-Chaplain
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He's just stating the obvious, that you need to end up >1" from all enemy models for it to be a legal Fall Back move. He mentions a unit strung out to prevent a fallback, essentially.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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