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Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Take a look at this forum, see how many active posters, projects etc there are on there. https://yaktribe.games/community/

Vast majority of these were present before the updated GW release. The new releases will only have swelled the number of players even further.

Like all of the best GW games, it will continue to live with or without a presence on a GW store shelf and continue to have an active community. It's impossible to say for sure, but I would say it will still be played in some form well into the future, while people are still wargaming at least!

Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

 godardc wrote:
Isn't Space Hulk a bit too much complicated for being a family game ?


Space Hulk has very simple, logical mechanics. Very straightforward, at least in it's basic form, and I've used it to introduce people to wargaming/40k.

That being said it's utterly unsuitable as a family game simple because unless you start splitting up squads of marines or control of the Genestealers it's only a two player game.

I'm not sure what GW games I'd recommend as family games (which for me have to be fast, fun and pick-up-and-play). In amongst the massive variety of modern family games now available think you'd have to be pretty GW-mad to push one forward as a preferable option. Possibly going back to something like Space Crusade or Trolls in the Pantry? Although I haven't played the new Warhammer Quest games so don't know if they would be suitable.
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Spectral Ceramite wrote:
Necromunda is awesome... You don't have people to play against... make your own team and play... Idk if different in the states but in AU we get along and have the "mate syndrome". Years ago, I made a table asked some gaming mates to make some miniatures (was for original Hero quest or space hulk or something I think). Went from there, introduced necromunda. We played for like 10 years or something. I moved location and did the same thing. Now have a Necro group/infinity etc. We play different games but is the same format. We all play each others games etc.

Just do that. go to local, find people interested, ask questions, and then play together.

..


That's a great piece of advice there, agree with it 100%

Get some gaming buddies, play the games together that you want to play. Blood Bowl, Necromunda etc were games with thriving communities before the relaunches. They will continue to thrive long after GW has stopped releasing new items for them.

These new releases now will help prop up these communities even more, and get a whole generation of younger players that weren't about first time around, to get into them. And rightly so, as Necromunda is a bloody brilliant game, in one of the most immersive and downright cool settings that GW have ever produced.
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

drbored wrote:
Johanxp wrote:
New starter, more gangs, more supplements. Seems pretty alive for me. Instead Aeronautica Imperialis seems already dead!


That game had a REALLY rough time getting off the ground. Only now, months later, are people starting to take notice of it. It is a really good, well-rounded game system, but the starter box being zero value (no full rules, pathetic paper map, need to buy full map, ground assets, and full rulebook outside of the starter set) and the built up hype for it being next to zero... that was rough..

Necromunda, as I said, has a really loyal fanbase that kept it alive for years of zero support. Now that it's getting some good releases, albeit slower than other GW games, it's at a really good point.


Absolutely.

The game survived many, many years in a strong fashion without any GW support whatsoever (other than the rules being published and permission to keep the rules in circulation).

I would say other than Blood Bowl it was probably the most popular non-supported GW game, prior to the recent round of releases.

Take a look at YakTribe - the new releases have been lapped up by the community, the rules already with some player-community amendments, and I'm sure it will keep going for many, many years.

Think it all comes down to it being an extremely cool concept and a bloody brilliant game, so there will always be people that want to play it!
 
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