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![[Post New]](/s/i/i.gif) 2018/12/27 21:44:01
Subject: Splitting attacks with the thunder strike gauntlet
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Librarian with Freaky Familiar
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So question, if I kill something with the knight gauntlet I can Chuck it and on a 4+ I can do D3 mortal wounds. But what if I split my attacks, say 3 with the chain sword and 1 on the gauntlet, and at the end of it all, what ever I'm attacking dies, what actually delivered the killing blow? Since all attacks happen at once technically and all wounds are applied at once how do you determine if you can Chuck something?
Example let's say I'm fighting something with 12 wounds and then I roll for the reaper chain sword which we will assume goes through, that would be enough to kill it, but I still have a fist that technically still swing at the same time. How does that work?
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2018/12/27 21:55:07
Subject: Splitting attacks with the thunder strike gauntlet
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Witch Hunter in the Shadows
Aachen
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You're not swinging them simultaneously. You roll one thing first, then the other. If the one that slays the model is the gauntlet, you get to throw it around.
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![[Post New]](/s/i/i.gif) 2018/12/27 21:57:07
Subject: Splitting attacks with the thunder strike gauntlet
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Librarian with Freaky Familiar
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Right but all attacks happen at once right? We just split up the attacks for ease of understanding but per the rules they all happen at once right? Because that's how shooting works, all shooting is at the same time, so is all fighting.
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2018/12/27 22:09:22
Subject: Splitting attacks with the thunder strike gauntlet
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Witch Hunter in the Shadows
Aachen
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Backspacehacker wrote:Right but all attacks happen at once right? We just split up the attacks for ease of understanding but per the rules they all happen at once right? Because that's how shooting works, all shooting is at the same time, so is all fighting.
But it is still handled one by one. You don't have to check ranges etc, but they still don't happen at the same time. The order you handle them is the order they happen.
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![[Post New]](/s/i/i.gif) 2018/12/27 22:09:36
Subject: Re:Splitting attacks with the thunder strike gauntlet
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Nihilistic Necron Lord
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I dont see anything in the core rules that says all shooting is simultaneously. Otherwise you couldnt kill a transport and shoot the disembarked unit with another unit. I also dont see anything in the core rules that says all melee attacks are simultaneously.
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![[Post New]](/s/i/i.gif) 2018/12/27 22:14:28
Subject: Re:Splitting attacks with the thunder strike gauntlet
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Ragin' Ork Dreadnought
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p5freak wrote:I dont see anything in the core rules that says all shooting is simultaneously. Otherwise you couldnt kill a transport and shoot the disembarked unit with another unit. I also dont see anything in the core rules that says all melee attacks are simultaneously.
It's in the order of operations. For shooting, you choose the unit you are going to shoot with, then declare all targets, and then roll all weapons individually. They're not "Simultaneous", but determining eligibility and number of shots happens before you roll the attacks, so you can't change your target once you start rolling, and if the enemy ends up out of range mid-shooting then you still get to roll because they were in range when you started.
It's the same in melee, except there are also pile in and consolidation to be considered.
EDIT: I might have misunderstood you. Shooting is "Simultaneous" for every unit, not for your entire army.
Automatically Appended Next Post: Backspacehacker wrote:Right but all attacks happen at once right? We just split up the attacks for ease of understanding but per the rules they all happen at once right? Because that's how shooting works, all shooting is at the same time, so is all fighting.
It's in my explanation above. (I should have just multiquoted you, but I forgot to.) Attacks don't happen "All at once", they happen one at a time, but eligibility is determined before any attacks are rolled. In this instance, you would have permission to roll with the fist, but you wouldn't be rolling against anything because the target would be dead, and so you couldn't "Slay" the target with the gauntlet.
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This message was edited 2 times. Last update was at 2018/12/27 22:17:26
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![[Post New]](/s/i/i.gif) 2018/12/27 22:22:20
Subject: Splitting attacks with the thunder strike gauntlet
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Librarian with Freaky Familiar
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So technically if I'm attacking I can slow roll it all at once and if I split my attacks like so, 4 blade and 1 fist
I can do the entire roll for 1 blade attack, to hit, wound, save then if it all goes through, do it with the fist to try and get the throw?
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To many unpainted models to count. |
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![[Post New]](/s/i/i.gif) 2018/12/27 22:25:01
Subject: Splitting attacks with the thunder strike gauntlet
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Horrific Hive Tyrant
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Backspacehacker wrote:So technically if I'm attacking I can slow roll it all at once and if I split my attacks like so, 4 blade and 1 fist
I can do the entire roll for 1 blade attack, to hit, wound, save then if it all goes through, do it with the fist to try and get the throw?
Yes.
Just remember you have to declare all your attacks and who they target before rolling any dice. If you decade 3 attacks on target A and 2 attacks on target B, then if you end up killing A in 2 attacks the third one you declared on it is lost.
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![[Post New]](/s/i/i.gif) 2018/12/27 22:32:02
Subject: Splitting attacks with the thunder strike gauntlet
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Norn Queen
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You can split your attacks between weapon profiles as you see fit, but as mentioned you must assign each attack to a profile before making any rolls to hit and after assigning your targets. BRB + Errata wrote:If a model can make more than one close combat attack (see right), it can split them between eligible target units as you wish. Similarly if a unit contains more than one model, each can target a different enemy unit. In either case, at the same time that you choose targets for the unit’s close combat attacks, you must declare how you will split the unit’s close combat attacks; then resolve all attacks against one target before moving on to the next. [...] If a model has more than one melee weapon, choose which it will use before rolling the dice. If a model has more than one melee weapon and can make several close combat attacks, it can split its attacks between these weapons however you wish – declare how you will divide the attacks before any dice are rolled.
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This message was edited 2 times. Last update was at 2018/12/27 22:32:59
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![[Post New]](/s/i/i.gif) 2018/12/27 22:35:07
Subject: Splitting attacks with the thunder strike gauntlet
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Ragin' Ork Dreadnought
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Backspacehacker wrote:So technically if I'm attacking I can slow roll it all at once and if I split my attacks like so, 4 blade and 1 fist
I can do the entire roll for 1 blade attack, to hit, wound, save then if it all goes through, do it with the fist to try and get the throw?
I'm not sure if you can split up attacks in that way. By my reading of the rules, you pick weapons, then roll the attacks for that weapon, then move on to the next weapon. (The order is: Choose unit to attack, choose target/s, choose weapon/s, roll attacks.)
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![[Post New]](/s/i/i.gif) 2018/12/27 22:45:18
Subject: Splitting attacks with the thunder strike gauntlet
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Norn Queen
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Waaaghpower wrote: Backspacehacker wrote:So technically if I'm attacking I can slow roll it all at once and if I split my attacks like so, 4 blade and 1 fist I can do the entire roll for 1 blade attack, to hit, wound, save then if it all goes through, do it with the fist to try and get the throw?
I'm not sure if you can split up attacks in that way. By my reading of the rules, you pick weapons, then roll the attacks for that weapon, then move on to the next weapon. (The order is: Choose unit to attack, choose target/s, choose weapon/s, roll attacks.)
And when you choose the weapon, you can choose the profile. You say "I make 3 attacks at A with X, I make 5 attacks at B with X", then when you make your 3 attacks at A, you can pick whatever profile you want, and then when you attack B you can pick a different profile. Edit: My bad I misread the post. Waaaghpower has it right that you must allocate what attacks are where and which weapon each attack is using BEFORE making any hit rolls. That being said, the original OP was asking something different. To answer the OP's question, the unit must be "slain by this weapon", if the Gauntlet misses or doesn't kill the model then the bonus effect doesn't happen even if the Titanic Feet kill the model.
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This message was edited 3 times. Last update was at 2018/12/27 22:49:14
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![[Post New]](/s/i/i.gif) 2018/12/28 16:12:10
Subject: Splitting attacks with the thunder strike gauntlet
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Lord Commander in a Plush Chair
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We have been over this many times since 8th dropped.
Attacks(shooting or melee) are both simultaneous and sequential.
Step 1 is sequential
Step 2 until Resolve attacks is simultaneous.
Resolving attacks is sequential. Even with fast-dice.
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This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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