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I'm working on a 2k list to assemble and paint.
I'm trying to stick to pure codex. The changes mean I had to kick out my old Runterds (no longer take up Elite slots) and buggies.
I'm largely looking for a check over to make sure I haven't overlooked anything or made any arithmetic errors.
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Brigade
HQ
116 Mega Mek KFF, Klaw, Kustom Shoota, Grot Oiler
80 Warboss Claw, Kustom Shoota
62 Weirdboy
Troops
140 2x 10 Boyz
120 4x 10 Grots
Elite
65 Painboy Klaw
66 2x Mek Boy KMS, choppa Grot Oiler
Sweet FA
54 Rokkit kopta
45 5 Stormboyz
69 3 Warbikes
HA
135 3x 1 Big shoota kanz
DT
2x BS Trucks
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LOW Aux
LOW
920 Stompa
2000
That's the list! Coes it add up and does it fulfil all minimum requirements legitimately?
Fluff-wise, it is the story of a Goff Warboss that commissioned a set of Mega Armor. The Bigmek thought the warboss's aspirations were laughable so took the suit for himself, krumped the warboss and took control of the tribe. He then used the Tribe's resources to build a Stompa, which is how he keeps the warboss under his power.
Modelling-wise it is a mixed clan tribe.
Gameplay wise I understand it isn't very synergetic to mix up clans within an army, let alone a detachment.
Consequently, I'm open to suggestions on a unifying Clan trait that I could apply to the whole army?
Furthermore, I'd like to take suggestions on how I could distribute relics?
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