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Made in ph
Fresh-Faced New User





Hey all just wanted to show a small retro style tile based strategy game I am working on in Unreal4 and currently doing small kickstarter for.
https://www.kickstarter.com/projects/525138512/odins-call



Odin's Call is a PC / Mobile game that seeks to go back to classic RTS roots combining elements akin to Populous, like Populous meets Settlers.

It may not look generation but the point I am aiming to to get a working on PC and mobile device build out that people can play that's playable and uses stand in clean dev assets for playing and testing, before worrying on replacing early dev assets...









   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in southern England.

This is cool and will make a better thread in the News forum, so I'm going to move it.

When you have more news about your game, please post again in this same thread.

Petition to stop ratification of EU Article 13 on Internet Copyright

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in ph
Fresh-Faced New User





 Kilkrazy wrote:
This is cool and will make a better thread in the News forum, so I'm going to move it.

When you have more news about your game, please post again in this same thread.



Thanks I was not sure were would be ok to post so I thought off topic would be safe ok, I will keep all future posts about project to inside this thread.
   
Made in ph
Fresh-Faced New User





Just wanted to share this quick update




Video shows the very basic start of the world map hex grid selection and pop up of grid selection options using the current stand in world mesh assets for the different options that can be performed on tile types.
Still basic but with the tile selection and accessing of features now in I am moving onto the points systems and other elements that will help grow the core mechanics..


More on whats shown in the video can be seen here
https://www.kickstarter.com/projects/525138512/odins-call/posts/2386753
   
 
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