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![[Post New]](/s/i/i.gif) 2019/01/13 21:09:21
Subject: Flyer/supersonic, turning arc
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Regular Dakkanaut
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Hi, just clarifying mainly for my 12 year old as he got a necron doom scythe. I think I pretty much got he supersonic rule, it must move it's minimum move of 20 inches, every turn. It cannot hover or stop, or otherwise not make its move. If it flies off the board, or cannot make its minimum move, its dead.
The rules state it can pivot up to 90 degrees before making its move, or just fly in a straight line I guess.
However, what I am struggling with if this 90 degree pivot.
So, can it pivot 90 degrees in either direction, or in more basic terms, point directly left, or right, from its original direction?
Or is the total arc only 90 degrees, meaning that it could only turn up to 45 degrees in either direction?
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2000 pts
2000 pts
2000 pts |
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![[Post New]](/s/i/i.gif) 2019/01/13 21:13:43
Subject: Flyer/supersonic, turning arc
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Grim Dark Angels Interrogator-Chaplain
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It can make one turn of up to 90 degrees, whichever way you choose. So your first option.
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Stormonu wrote:For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules" |
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![[Post New]](/s/i/i.gif) 2019/01/13 21:14:38
Subject: Flyer/supersonic, turning arc
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Captain of the Forlorn Hope
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The rules state it can pivot up to 90 degrees before making its move.
So whatever direction it is facing it can make one pivot of up to 90 degrees in that direction. You can pivot left or right. (EG. The model is facing 12 o'clock, you can either point at 9 o'clock or 3 o'clock, or anywhere up to and including 9 or 3).
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![[Post New]](/s/i/i.gif) 2019/01/13 21:55:33
Subject: Flyer/supersonic, turning arc
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Regular Dakkanaut
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Sweet, thanks. That was my first impression, but what threw me off was flicking through the 40k rulebook to the death from the skies section, which has a little image of the arcs at the top left of the page - I know those rules are separate, but got me thinking about this.
Cheers all, trying to warn him about flying near the corners of the table.
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2000 pts
2000 pts
2000 pts |
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![[Post New]](/s/i/i.gif) 2019/01/13 22:01:20
Subject: Re:Flyer/supersonic, turning arc
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Lieutenant General
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'Death from the Skies' are optional advanced rules to recreate air battles. From page 266 of the main rulebook:
Fire fills the skies as squadron after squadron of aircraft scream into battle. The Death from the Skies expansion allows players to recreate battles where squadrons of aircraft are critical to success and where skilled aces engage in fast-paced dogfights for dominance of the skies.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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