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Death Guard and Pox Walker Creation - A Question for a Narrative Campaign  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Regular Dakkanaut





Hi,

I do hope this is in the right section...

I'm thinking of creating a narrative game, where a single major Death Guard character (and maybe some cultists) are performing a ritual in a graveyard or morgue to raise the dead (ie: Pox Walkers) in a bid to spread diseases. This would be ideally part of a Kill Team campaign on the small scale and 40K if/when the plague spreads.

I'm going to plant him in the depths of the morgue/graveyward and have waves of Poxwalkers outside for one round. If the Death Guard win (by escaping with sufficient numbers / wiping the opponent) it spreads into the city. If the opponent wins, they enter the morgue and have to fight him and the cultists and wipe him out. I might add mini-bosses (nurgle spawns, beasts of nurgle) into the usually horde in different campaigns if it goes well, or even extend it with an "investigation" (discovery and attempting to defeat) the cult desperately.

What character would be the best to most likely dabble in such things? A sorcerer? Biologus Putrifier?

This message was edited 4 times. Last update was at 2019/01/23 15:05:35


 
   
Made in us
Enigmatic Chaos Sorcerer




Tampa, FL

Malignant Plaguecaster, probably. Although creating a Poxwalker is less necromancy raising the dead and more infecting people with a disease so they act like mindless zombies (at least in the novel Lords of Silence it's implied that they aren't actually "dead" just their bodies aren't under their own control anymore as the disease takes effect). However, if you want to go more like the old "Plague Zombie", then given that Necrosius was a sorcerer and he was able to do that, the Plaguecaster is your best bet.

This message was edited 2 times. Last update was at 2019/01/23 14:26:12


- Wayne
Formerly WayneTheGame 
   
Made in gb
Regular Dakkanaut





Wayniac wrote:
Malignant Plaguecaster, probably. Although creating a Poxwalker is less necromancy raising the dead and more infecting people with a disease so they act like mindless zombies (at least in the novel Lords of Silence it's implied that they aren't actually "dead" just their bodies aren't under their own control anymore as the disease takes effect). However, if you want to go more like the old "Plague Zombie", then given that Necrosius was a sorcerer and he was able to do that, the Plaguecaster is your best bet.


Cheers. That was one of the options, but there's so many funny names with the Death Guard now, I start mixing them up. I think I will indeed start with a Plaguecaster as the principle antagonist as you suggested. Thanks!

Perhaps a sanitorium or hospital or something then, to keep it fluffy. The idea was to have a weak hordes with waves against an Imperial force that has to push through to reveal the secrets. Ideally I'd like to be Imperial Guard + specialists so they can act as a kind of police / arbites force with offworld backup. If it gets bad for the Imperials I might do a last stand type mission where the rag-tag survivors have to make it to an evacuation (with an impending exterminatus or not depending on how they do).

I would assume the dead would either normally be burned, turned into Corpse-Starch or recycled into servo-skulls and trinkets and the like, so maybe a CorpseStarch burger factory, but before or even after the burgers get out (a riot in an infected Manufactorum cantine or something . See how the ideas flow... they're infectious.

This message was edited 5 times. Last update was at 2019/01/23 14:59:06


 
   
 
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