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[x-wing] Balance in the force, points changes.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
[MOD]
Fixture of Dakka







It is here, the great repointing;

https://www.fantasyflightgames.com/en/news/2019/1/28/balance-in-the-force/?fbclid=IwAR3Y8ArQkc76dhaWNErffShwks8iAmNcEtA4vkngo3aegiQhOSpTIo-ONTE

Still working my way through things but generally it seems pretty good, large bases are mostly cheaper and some upgrades (Han Gunner/Marauder etc.) have gone up.

Edit; Handy spreadsheet showing changes; https://docs.google.com/spreadsheets/d/1ZFG9hsvY1CyT2KmEcTrShXcZ3723U7S1hdvAHAg7li4/edit?fbclid=IwAR3oSMFl1Rp7RN3ClAAmDgp6tuEGNV4uj3iCfZY9Whr8AzyttJqAAcC-XvM#gid=1595764013

This message was edited 1 time. Last update was at 2019/01/28 23:43:46


 
Made in gb
[MOD]
Fixture of Dakka







With Toronto system open over FFG have decided to do even more points adjustments.

https://www.fantasyflightgames.com/en/news/2019/2/28/the-battle-of-toronto/?fbclid=IwAR1Iu3-3Q3AVGrGkek0Y2gNgLc1h4ymC4s_rn8U2WlBXL6Zb3Zj-mS9Tg5M

Despite having a mediocre showing the following is repointed effective immediately;
Lieutenant Dormitz has had his squad point value increased to 70 points, and the Hyperspace Tracking Data upgrade has been increased from two points to ten.

I am quite frankly stunned at this change, the lists they are pricing out was okay but it was very much a gatekeeper and not anything too terrifying.
Made in gb
[MOD]
Fixture of Dakka







Yeah, I don't get it at all. I also don't get why they done this two days out from the next system open. I am quite stunned that they should have knee jerked like this against something that wasn't even that good. Whats going to be next?
Made in gb
[MOD]
Fixture of Dakka







Nah tripleU was nothing like abusive, good for stomping new players but nothing else and once you get around and behind it died as easily as Upsilons always do. It makes me worry for the future I have to say, Hyperspace outright banning cards is one thing but nerfing stuff into the ground after such a short release window and when its not even that good is another. I just wish that they had said why they chose to do this not as justification but so I could try and understand their reasoning. As Slipspace said Leia and Heroic were shown to be good, as where rebel generics and turret/vet/Ywings so are they going to nuke them also?
Made in gb
[MOD]
Fixture of Dakka







Nerfing it would be a huge overreaction (like nerfing HTD so badly) but 1pt to reroll all dice if you blank out (and have rolled more than 2 dice) is hardly only good if you are bad at maths. Its not great on X-Wings (though for a point, why not?) but as the second slot on A-Wings its a great little insurance.

Cant say as I actually like any of the faction only talents though, Selfless aint that great, Ruthlesness is horrible, Feraless is okay on Fenn but not all that elsewise, Fanatical is meh, dedicated may have a place (but I doubt it) and if CIS have one I have forgoten what it is!
Made in gb
[MOD]
Fixture of Dakka







This bit;
"The only reason it's seeing any use on a-wings is that it's cheap and you have a slot free. "
Sums it up perfectly. Alot of people were using trickshot for the same reason before its points went up.

I havent seen anyone try building a list around Ruthlessness as I would guess that would be Decimators? which are woeful. Fanatical, I guess its insurance as well but I cant imagine what you would put it on that those 2pts couldnt be better spent elsewhere!

Since the release of v2 I havent really been thrilled with any of the Talents to be frank, some can have a use but too many are either just bad or filler.

Made in gb
[MOD]
Fixture of Dakka







Aye, the lack of auto include cards is one of my favourite things about v2 (now trick shot has gone up a point!). It was interesting to hear about the Resistance A-Wing swarm doing so well, I had seen a similar thing where some was trying to leverage swarm tactics but it wasnt overly great (for some reason A-Wings hate tugboats...).
A 4-K swarm is different! I dont suppose you know the load outs? I havent seen any Ks bar Miranda in v2 and just had a look in the squadron builder and was stunned to see they are 37pts! They have a really nice spread of options too so I am surprised they are not seeing more play.
 
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