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![[Post New]](/s/i/i.gif) 2019/01/30 06:47:03
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Fresh-Faced New User
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Hey everyone, just trying to get back into the game and going through the codex's and rulebook still so if anything is glaringly wrong please drop me a page number to go searching! I’m trying to look and find
Aeldari (Drukhari) Battalion Detachment (5CP)
HQ:
WARLORD - Archon
Huskblade
Blaster
Animus vitae relic
Hatred eternal warlord trait
[93 pts]
Archon
Huskblade
Blaster
[93 pts]
TROOPS:
x 7 kabalite warriors
x 1 kabalite with blaster
x 1sybarite
[71 pts]
x 7 kabalite warriors
x 1 kabalite with blaster
x 1 sybarite
[71 pts]
X4 kabalite warriors
X1 sybarite
[30 pts]
X4 kabalite warriors
X1 sybarite
[30 pts]
HEAVY SUPPORT:
Ravager x2 disintegrator, x1 darklance
[130 pts]
Ravager x2 disintegrator, x1 darklance
[130 pts]
Ravager x2 disintegrator, x1 darklance
[130 pts]
FLYERS:
Razorwing Jetfighter x2 disintegrator cannons
[135 pts]
Razorwing Jetfighter x2 disintegrator cannons
[135 pts]
TRANSPORTS:
Raider, x1 dark lance
[85 pts]
Raider, x1 dark lance
[85pts]
Venom, x1 splinter cannon
[65 pts]
Venom, x1 splinter cannon
[65 pts]
Aeldari (Craftworlds) Spearhead detachment (1CP)
HQ:
Autarch
[77 pts]
HEAVY SUPPORT:
2x Dark Reaper
1x Exarch with tempest launcher
[107 pts]
Fire Prsim
Crystal targeting matrix
[162 pts]
Fire Prsim
Crystal targeting matrix
[162 pts]
FLYER:
Crimson Hunter Exarch
2x Bright lances
[175 pts]
TOTAL = 2031 pts
So im a little over and look for some places to cut points, let me know what you all think!
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![[Post New]](/s/i/i.gif) 2019/01/30 16:06:59
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Krazed Killa Kan
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You can start the point cutting on the ravagers and make them triple DC to shave 15 pts. then you could drop the warrior squads down to 6 models each on the 7 man. for another 12 pts. That's 4 pts you need to drop now.
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2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500 |
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![[Post New]](/s/i/i.gif) 2019/01/30 17:35:50
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Guardsman with Flashlight
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I would swap all the darklances, on your ravagers and raiders, to dissie cannons to save 25 points, as you've got plenty of d6 damage coming from the CHE and the fire prisms. Drop the blaster wielding kabalite squads to 5 man each, a few extra rifles won't help the damage output and a couple extra t3 5+ wounds won't add much to the survivability.
That should leave you with enough points to swap the autarch to a farseer skyrunner. I would give him guide and doom, that way you can still get the rerolls your autarch provides (guide the dark reapers, linked fire strat on the prisms) plus you get doom, which is awesome for bringing down big threats.
If you would rather keep the autarch, with the changes I've suggested you should have close to enough points to grab 2 more blasters for the naked kabalite squads.
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![[Post New]](/s/i/i.gif) 2019/01/31 10:06:01
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Ladies Love the Vibro-Cannon Operator
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Welcome back to DE.
Soup lists have a bad taste. I'd stay with Drukhari in the first place.
I suggest MSU due to morale issues. The other posters already gave good advice.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2019/01/31 12:12:55
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Trustworthy Shas'vre
california
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wuestenfux wrote:Welcome back to DE.
Soup lists have a bad taste. I'd stay with Drukhari in the first place.
I suggest MSU due to morale issues. The other posters already gave good advice.
Why do they have a bad taste?
Bruh if you wanna add harlequins or eldar or ynnari, you do just that. Don’t let anyone tell you how to play your version of fun of the game.
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![[Post New]](/s/i/i.gif) 2019/01/31 16:13:36
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Pain4Pleasure wrote: wuestenfux wrote:Welcome back to DE.
Soup lists have a bad taste. I'd stay with Drukhari in the first place.
I suggest MSU due to morale issues. The other posters already gave good advice.
Why do they have a bad taste?
Bruh if you wanna add harlequins or eldar or ynnari, you do just that. Don’t let anyone tell you how to play your version of fun of the game.
Q. Why do people make soup lists?
A. Because they aren't good enough to play just one army.
It annoys some people that people *start* with soup, and reach for the most competitive soup that they can find, instead of starting with an army that they love, and making it. My pure Space Marine army *could* be more competitive if I were to soup it up with a couple of knights, perhaps a Loyal 32, but I won't - not until I'm personally convinced that the pure space marine army I bring to the table, and the tactical prowess to use it is *perfect* and *still* can't compete.
Beyond that - consider this: Eldar and Dark Eldar shouldn't be in the same army. Necrons and Eldar shouldn't be in the same army. Orks shouldn't be in the same army with anyone. Nor should Tyranids.
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![[Post New]](/s/i/i.gif) 2019/01/31 19:01:42
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Wicked Wych With a Whip
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Build what you want man. You should be able to bring allies. Both space Marines and Knights should rarely fight with out local support. Both are far too few in number to make a difference.
Space Marines should arrive in sector integrate or take over local command and stiffen the guard where ever fighting is fiercest or victory is most necessary.
Eldar for the most part all get along. There is no reason Craft World and Dark Elfs shouldn't go on raids together. The Harliquins tell the same stories to all elfs, specifically so the different philosophies don't make them grow too far apart.
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![[Post New]](/s/i/i.gif) 2019/01/31 19:48:07
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Trustworthy Shas'vre
california
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Headlss wrote:Build what you want man. You should be able to bring allies. Both space Marines and Knights should rarely fight with out local support. Both are far too few in number to make a difference.
Space Marines should arrive in sector integrate or take over local command and stiffen the guard where ever fighting is fiercest or victory is most necessary.
Eldar for the most part all get along. There is no reason Craft World and Dark Elfs shouldn't go on raids together. The Harliquins tell the same stories to all elfs, specifically so the different philosophies don't make them grow too far apart.
This. Ignore the people above us. They are salty due to some
Bad experiences getting trounced. If it “annoys” them that you’re making soup, guess what? They can play elsewhere. If it “bothers” them you are playing soup guess what? It’s your army and your models. Ignore them, 100%, they are giving terrible advice.
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![[Post New]](/s/i/i.gif) 2019/02/01 01:18:43
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Fixture of Dakka
Feasting on the souls of unworthy opponents
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Pain4Pleasure wrote:
This. Ignore the people above us. They are salty due to some
Bad experiences getting trounced. If it “annoys” them that you’re making soup, guess what? They can play elsewhere. If it “bothers” them you are playing soup guess what? It’s your army and your models. Ignore them, 100%, they are giving terrible advice.
The OP - and everyone - should definitely make whatever army that they like.
However, I don't think you should generalize everyone in the world who dislikes soup under the same assumption. Like I mentioned above...I don't like soup for an entirely different reason. I won't soup *MY* armies because of fluffy reasons. I could make my space marines more powerful with some IG soup. I won't do it.
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![[Post New]](/s/i/i.gif) 2019/02/03 00:14:08
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Swift Swooping Hawk
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Sorry your list got turned into some fkked up argument about soup lists.
Anyway here's some helpful advice which is what this forum is about:
Fire prisms can be pretty great but I think you're going to want 3 of them to make the most out of their coordinated fire stratagem. I would drop a unit of 5 kabalites and their venom, then switch out the dark reapers for another fire prism. That should also bring the points down in your list to right below 2k.
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  Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
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![[Post New]](/s/i/i.gif) 2019/02/03 18:24:45
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Fixture of Dakka
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@ArchonOfTheImmortalSun
Welcome back. Like you, I really liked DE from 5e. And while they suffered through 6 & 7th editions, they're back much better in 8e.
First off, what kabal are you liking? I think the best choice is Black Heart, because Agents of Vect, Inured to Suffering for vehicles, and a trait that automatically kicks in one the Animus Vitae does, conditionally. That will lead me to recommend a different relic.
I'm going to repeat some advice already given; it's a bit too much effort to reread so many previous posts and keep track if someone already stated it. So apologies to the previous posters.
At first, I fielded blasters with these two in my list, but found the points could be better spent elsewhere. I would replace the Animus Vitae with Writ of the Living Muse, which also makes "Eternal Hatred" redundant. I recommend warlord trait Labyrinthine Cunning instead as harvesting CPs is a very good thing for this army with pricey strategies.
As others stated, minimum sized units is best. As fragile as Kabalite Ws are, I tend to skip any upgrade toys and use them as back field NO-DEEP-STRIKE bubbles, and objective baby-sitters. Tempest Launcher armed Dark Reapers can take 5 to 7 bodies with reasonable to lucky rolls anyway.
As the other said, consolidate the guns to one type,
a. save points
b. DisCans are math-hammerly (is that a word?) better in most situations except versus T8, and even then, they're not much behind Dark Lances. The calculations are long, but it works out. I had 3 gun DL ravagers for 6 months, before I really crunched numbers and had this revelation.
c. Time - DE are a time intensive army and if your local meta is using chess clocks, then having additional, different dice to your rolling might slow you down. Plus, you might dither on what to shoot with that other gun.
Shock prows don't cost much, so I'd add those, and again, switch to a DisCan. There's going to be those last 1 to 3 dudes you need to finish off, for the kill point, objective take, whichever, and one DL is not much help if the enemy has 2 models that need to die in the last of that phase's shooting.
Poster m3tal_h3llth is right in that the farseer onna bike is a far better force multiplier. Blasters off the archons and kabalites, and then the DLs to DisCans, ought to yield the 60 ish points you need.
These guys cry ought for more buddies.
When many points have been spent elsewhere, Spirit Stones are worth their price.
If all that still isn't enough points, the Crimson Hunter might need to go. Its points can allow you to fatten the Dark Reapers to a full load, and possibly another venom ....
@Dash,
Hi!
Do you recall in your "Hi, folks, I'm back!" thread that you had difficulty in understanding why people got ticked off at you? One of the things would be where you above criticized player ability on mono codex armies versus soup.
You're right, though.  Of course, a great player is going to win with less optimum armies. Weaker players (like me!) need to bust out as cheesy a list as possible as crutch support for lacking tactical and strategic skills.
But your mistake is stating that, instead of offering list advice. Just like if a 300+ pound person walks into a bar, you don't holler out, "Hey! You're obese!" It's obvious, but socially bad to call it out. It hurts feelings and everybody looks at you with disapproval.
As a teacher, I don't condemn my students' abilities. "You're weak minded for needing fingers to count!" That would not go over well. Instead, I offer strategies in a positive way, which are going to encourage and support the kid, while helping them count/add better. I hope you receive this advice with the kindness and constructiveness I intended.
Just do what the rest of us do in the army list threads: offer advice on unit composition, like what drukhari units the OP can replace for his mopey elves.
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This message was edited 3 times. Last update was at 2019/02/03 20:02:01
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2019/02/03 19:06:39
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Ork Boy Hangin' off a Trukk
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Dashofpepper wrote:Pain4Pleasure wrote: wuestenfux wrote:Welcome back to DE.
Soup lists have a bad taste. I'd stay with Drukhari in the first place.
I suggest MSU due to morale issues. The other posters already gave good advice.
Why do they have a bad taste?
Bruh if you wanna add harlequins or eldar or ynnari, you do just that. Don’t let anyone tell you how to play your version of fun of the game.
Q. Why do people make soup lists?
A. Because they aren't good enough to play just one army.
It annoys some people that people *start* with soup, and reach for the most competitive soup that they can find, instead of starting with an army that they love, and making it. My pure Space Marine army *could* be more competitive if I were to soup it up with a couple of knights, perhaps a Loyal 32, but I won't - not until I'm personally convinced that the pure space marine army I bring to the table, and the tactical prowess to use it is *perfect* and *still* can't compete.
Beyond that - consider this: Eldar and Dark Eldar shouldn't be in the same army. Necrons and Eldar shouldn't be in the same army. Orks shouldn't be in the same army with anyone. Nor should Tyranids.
HAHAHHAHAHA WTF
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![[Post New]](/s/i/i.gif) 2019/02/06 01:08:24
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Fresh-Faced New User
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I was away from the thread for a few days and didn't see this all happen, I guess I went with soup because I really love the eldar and dark eldar models and if Im not restricted by any rules would like to use both sides. Cheers everyone!
++ Battalion Detachment +5CP (Aeldari - Drukhari) [71 PL, 1203pts] ++
Detachment Attribute: Kabal of the Black Heart
+ HQ +
Archon [4 PL, 74pts]: Agoniser, Splinter pistol
Archon [4 PL, 74pts]: Agoniser, Labyrinthine Cunning, Splinter pistol, Warlord (Archon), Writ of the Living Muse
+ Troops +
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior
. Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior
. Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior
. Sybarite: Splinter Rifle
Kabalite Warriors [2 PL, 30pts]
. 4x Kabalite Warrior
. Sybarite: Splinter Rifle
+ Heavy Support +
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
Ravager [7 PL, 125pts]: Disintegrator cannon, Disintegrator cannon, Disintegrator cannon
+ Flyer +
Razorwing Jetfighter [8 PL, 135pts]: Twin splinter rifle
. 2 Disintegrator Cannons: 2x Disintegrator cannon
Razorwing Jetfighter [8 PL, 135pts]: Twin splinter rifle
. 2 Disintegrator Cannons: 2x Disintegrator cannon
+ Dedicated Transport +
Raider [5 PL, 80pts]: Disintegrator cannon
Raider [5 PL, 80pts]: Disintegrator cannon
Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle
Venom [4 PL, 65pts]: Splinter Cannon, Twin splinter rifle
++ Spearhead Detachment +1CP (Aeldari - Craftworlds) [43 PL, 793pts] ++
+ No Force Org Slot +
Craftworld Attribute: Alaitoc: Fieldcraft
+ HQ +
Farseer Skyrunner [7 PL, 132pts]: 1. Guide, 2. Doom, Shuriken Pistol, Twin Shuriken Catapult, Witchblade
+ Heavy Support +
Fire Prism [9 PL, 162pts]: Crystal Targeting Matrix, Twin Shuriken Catapult
Fire Prism [9 PL, 162pts]: Crystal Targeting Matrix, Twin Shuriken Catapult
Fire Prism [9 PL, 162pts]: Crystal Targeting Matrix, Twin Shuriken Catapult
+ Flyer +
Crimson Hunter Exarch [9 PL, 175pts]: Two Bright Lances
++ Total: [114 PL, 1996pts] ++
This is what I ended up on, what does everyone think?
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![[Post New]](/s/i/i.gif) 2019/02/06 01:48:46
Subject: Re:[2000] - Dark Eldar - First list I've made since 5th editon
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Fixture of Dakka
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You have those few points to put Huskblades back on the archons instead of agonizers. Odds are that the things that will get to your archons are going to be bigger with more wounds, so the huskblade's D3 is a better deal than an agonizer, IMHO.
As you play, keep "Boots on the Ground" in mind as your farseer and archons are the only solid footers you have and a savvy opponent might ignore all your fliers and simply scrag what's on the ground, winning automatically when you only have fliers left. That's why I thought a flier would be taken out in favor of a full load of Dark Reapers.
I take it that you own the flier models? If you're willing to leave one in a hangar, you might consider a unit I have seen no one else field but me:
Trueborn with blasters. I put them in a venom and they finish off big wound targets (less Imp Knights so much as vehicles and big bugs) as well as character sniping. The venom maneuvers close in on characters, using its small footprint. Characters almost always have an Invuln, but with 4 blaster shots, 3 hit, and 3 wound. The character will save one or two, and then you roll 3.5 or 7 points of damage on average. Dead character in most cases. Now you can field your kabalite models with the blasters.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2019/02/06 02:07:28
Subject: Re:[2000] - Dark Eldar - First list I've made since 5th editon
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Pulsating Possessed Chaos Marine
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It's only true flyers that count for 'boots on the ground' so the crimson hunter and the razorwings. All the rest are just transports with the fly keyword so can still hold objectives etc.
I like the use of flyers for the mobility and being able to move block some bigger units. Especially those without fly so they can't assault your flyers.
List looks good to me, have played a smiliar dukari/craftword list (with dark reapers and shining spears over the fire prism). Was not an easy matchup!
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![[Post New]](/s/i/i.gif) 2019/02/06 05:53:30
Subject: Re:[2000] - Dark Eldar - First list I've made since 5th editon
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Fixture of Dakka
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small_gods wrote: It's only true flyers that count for 'boots on the ground' so the crimson hunter and the razorwings. All the rest are just transports with the fly keyword so can still hold objectives etc.
You're correct. I know the Prisms and ravs and raiders are legit qualifiers for "Boots on the Ground".
But a 3 flier list means the opponent only needs killing 1400 ish in points to win. And we are shopping in the Glass Hammer section.
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"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
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![[Post New]](/s/i/i.gif) 2019/02/06 16:36:38
Subject: [2000] - Dark Eldar - First list I've made since 5th editon
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Swift Swooping Hawk
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Your second rendition of the list looks much better! The only thing is that your farseer doesn't need guide, executioner would benefit your army much more. Guide can only be used on CW eldar and your fire prisms get re-roll to hit and wound with their stratagem.
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  Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
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