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Pro tips to paint and build the best looking imperial knight, like artificial lightsources?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in de
Sagitarius with a Big F'in Gun





Looking for some pro tips:

For example what I alread plan to do:

Base: My bases are kinda mossy with some stone slabs, one foot is kinda emerged in the moss, having more moss in front and leaving a slight trail behind of mud.

Primer: Generally primed my models black, skeleton then with thin leadbelcher and plan to do a more golden primer irregularly from top (really thin) to simulate the height of the titan and the shadows of clouds.

Washes: Generally washed all of my miniatures with agrax earthshade, Bronze parts extra violette, and I will add Nuln oil on anything that isnt hit directly by the sun to, again simulate the height of the titan.

Lights: Will do some artificial light sources.

Damage: Battledamage, no rust though, slightly burned cannonbarrels.





Anything else would really help
   
Made in us
Douglas Bader






If you want the best looking knight avoid OSL (and LEDs, if that's what you meant) at all costs, 99.9% of the time it looks like and runs the model.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Legendary Master of the Chapter






 Peregrine wrote:
If you want the best looking knight avoid OSL (and LEDs, if that's what you meant) at all costs, 99.9% of the time it looks like and runs the model.


Eh its pretty subjective. im sure some people get a bit of a chub seeing osl considering how many people do it. but i agree i dont think it looks good 90% of the time. fantastic on dioramas (when done well and in moderation (or if it was specifically stylized like some of the massive voodoo stuff) but not on game models.

Base: realisticly a titan would sink into most terrain, for a mossy forest, id sink the foot in a bit using greenstuff, maybe a foot skid like you suggested. also broken trees. if on a stone slab have it cracked where it stand to simulate the weight.

Primer. i would avoid trying to simulate cloud cover. imho it wont look right on a table. proper zenithal highlights should get you most of the way there.

for weathering, chip areas that make sense like the chainsaw or claw hands foot and knee pads, soot up or heat color the barrels and smoke stacks, you can also add grim streaks to pipes connections and access panels too.

Specific techniques you will need to look it up depending on what tools you have and what you feel you will be able too do.

This message was edited 2 times. Last update was at 2019/02/01 19:19:47


 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in ca
Fireknife Shas'el






 Peregrine wrote:
If you want the best looking knight avoid OSL (and LEDs, if that's what you meant) at all costs, 99.9% of the time it looks like and runs the model.


OSL is frequently overdone, and that's the real problem.

LEDs are a fun technical challenge but have nothing to do with a paint job.

The best thing one can do to make knights look cool is an impressive scenic base and re-positioned miniature.


Automatically Appended Next Post:
 Desubot wrote:

Base: realisticly a titan would sink into most terrain, for a mossy forest, id sink the foot in a bit using greenstuff, maybe a foot skid like you suggested. also broken trees. if on a stone slab have it cracked where it stand to simulate the weight.


Sinking in a foot at that scale is barely noticeable so probably not worth the effort, but cracked slabs is classic.

This message was edited 1 time. Last update was at 2019/02/01 19:32:47


   
Made in de
Sagitarius with a Big F'in Gun





Thx for the tips.
I have almost everything magnetized, so I can reposition him somewhat( torse, arms)

Regarding artificial light I meant doing the light with paint and simulate reflections etc.

Ill have to look around at home if I have something that I can use for ruins
   
 
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