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![[Post New]](/s/i/i.gif) 2019/03/06 02:33:38
Subject: My ork army I'm working towards, good idea?
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Frenzied Berserker Terminator
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9 speed freeks bikers
1 warboss on the brew trike
All off the new vehicles that came out
Weirdboy
60-90 boyz
4 10 man burna squads each in a trukk
1 or 2 weirdboy
1 gorkanaut
Seems fast and aggressive, with a good theme
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2019/03/06 02:49:13
Subject: My ork army I'm working towards, good idea?
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Battlewagon Driver with Charged Engine
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Seems like a fun casual list I’d love to play with or against. That being said, I could see you having some disappointing games outside the right environment.
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Rule #1 is Look Cool. |
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![[Post New]](/s/i/i.gif) 2019/03/06 02:53:35
Subject: My ork army I'm working towards, good idea?
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Frenzied Berserker Terminator
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The Shrike wrote:Seems like a fun casual list I’d love to play with or against. That being said, I could see you having some disappointing games outside the right environment.
Could you tell me why?
I used to do plenty of tourneys, now just home games with beer and friends
The list seems fast, plenty of bodies
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2019/03/06 06:33:24
Subject: My ork army I'm working towards, good idea?
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Locked in the Tower of Amareo
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Speed and bodies(which isn't btw even that impressive body count for orks) isnt' everything. where's toughness and killy power?
New buggies aren't all that hot for their points. In particular the squig one just plain sucks. 140 pts of garbage.
Burna boyz SUCK. Oh and most players play these days with the matched play rules including max datasheets so unless this is over 2000 pts game max 3 non-troop-non-dedicated-transport datasheets. Overpriced and not that killy and die to gentle breeze.
9 bikers are neither killy nor tough especially if opponent goes first when they don't have -1 to hit.
You have like max 9 CP which is comically little for orks that use those like nothing.
edit: well datasheet isn't issue. With 90 boyz and 2 weirdboyz without adding any wargear etc you clock shy short of 2700 pts. How big game you are planning to play? 2700 seems rather weird size. OR 2750 rather to give some wargear room.
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This message was edited 1 time. Last update was at 2019/03/06 06:39:50
2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2019/03/06 13:50:37
Subject: My ork army I'm working towards, good idea?
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Frenzied Berserker Terminator
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tneva82 wrote:Speed and bodies(which isn't btw even that impressive body count for orks) isnt' everything. where's toughness and killy power?
New buggies aren't all that hot for their points. In particular the squig one just plain sucks. 140 pts of garbage.
Burna boyz SUCK. Oh and most players play these days with the matched play rules including max datasheets so unless this is over 2000 pts game max 3 non-troop-non-dedicated-transport datasheets. Overpriced and not that killy and die to gentle breeze.
9 bikers are neither killy nor tough especially if opponent goes first when they don't have -1 to hit.
You have like max 9 CP which is comically little for orks that use those like nothing.
edit: well datasheet isn't issue. With 90 boyz and 2 weirdboyz without adding any wargear etc you clock shy short of 2700 pts. How big game you are planning to play? 2700 seems rather weird size. OR 2750 rather to give some wargear room. [/quote
Thanks for the constructive feedback
What are some of the more killy units?
Theme wise I was really going for a mad max theme. For competitive I have a deathguard army with castellan]
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2019/03/06 15:27:12
Subject: My ork army I'm working towards, good idea?
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Fully-charged Electropriest
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I would swap the Burna Boyz for Nobz or Meganobz and then you're good to go pretty much. Could always swap the Trukks for two Bonecrushas/Battlewagons with Deff Rollas.
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![[Post New]](/s/i/i.gif) 2019/03/06 15:40:23
Subject: Re:My ork army I'm working towards, good idea?
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Lead-Footed Trukkboy Driver
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The new buggies are actually quite good (excluding the squig one) in my experience. I use bad moons clan, so the rerolling ones helps increase the overall fire power. The trike boss is a beast with the bad moons warlord trait (4+ invul) and the super cyborg body relic (5++ feel no pain). The burnas are what is holding the list back. There is basically no redeeming them right now. I would suggest switching them out for more bikers or battlewagon with deff rolla (if you want to go the route of a speed freak army), or tankbustas/lootas for fire support.
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Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love |
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![[Post New]](/s/i/i.gif) 2019/03/06 15:52:40
Subject: My ork army I'm working towards, good idea?
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Mekboy on Kustom Deth Kopta
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Change the Burna Boyz who are one of the worst units in the game and swap the squig buggy for a battlewagon and you have yourself a list.
It won't be competitive and win any tournaments but you'll have fun.
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![[Post New]](/s/i/i.gif) 2019/03/06 16:40:19
Subject: My ork army I'm working towards, good idea?
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Mekboy on Kustom Deth Kopta
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for buggies, only the scrapjet, kustom boom blasta, and dragster are really good, snazzwagon is meh, squigbuggy is jsut terribad.
burnas are also just not reat even in beer and pretzels games you pay the same for a boy and flamer as other armies (in boy point plus points, i knwo the weapon is technically "free") and get d3 shots.
you are better off with a morkanaught thana gorkanaught, ge tthat kff save.
trukks are ok but pretty squishy I would say go for 2 bone breaker wagons, and 2 units of foot nobs in each, if any points left /space in wagons grab some gretchin. I am partial to 8 nobz on foot, bossnob has Klaw, 3 have big choppas, 4 have dual choppas. then you can throw 10 gretchin in to drop off on objectives and in a pinch a HQ can get on
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