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Made in ca
Fresh-Faced New User




Just getting back into 40k and need to know if I am doing it right. Been out for 10 years.


++ Battalion Detachment +5CP (Aeldari - Craftworlds) [39 PL, 8CP, 750pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Craftworld Attribute: Alaitoc: Fieldcraft

Detachment CP [5CP]

+ HQ +

Farseer [6 PL, 110pts]: 1. Guide, 2. Doom, 4: Fate's Messenger, Craftworlds Warlord, Shiftshroud of Alanssair, Shuriken Pistol, Witchblade

Spiritseer [3 PL, 65pts]: 1. Conceal/Reveal, Shuriken Pistol

+ Troops +

Dire Avengers [3 PL, 58pts]
. 4x Dire Avenger: 4x Avenger Shuriken Catapult
. Dire Avenger Exarch: Two Avenger Shuriken Catapults

Guardian Defenders [5 PL, 105pts]: 10x Guardian Defender
. Guardian Heavy Weapons Platform: Aeldari Missile Launcher

Rangers [3 PL, 60pts]: 5x Ranger

+ Heavy Support +

Falcon [9 PL, 142pts]: Bright Lance, Spirit Stones, Twin Shuriken Catapult

+ Flyer +

Hemlock Wraithfighter [10 PL, 210pts]: 1. Conceal/Reveal, Spirit Stones

++ Total: [39 PL, 8CP, 750pts] ++

Created with BattleScribe
   
Made in us
Fresh-Faced New User



Chicago

It sure does look right.

Your army list is interesting. A few vehicles which is nice, some high power characters but very little depth or redundancy. I CAN see this working, if the dice are in your favour. But as it stands now, the force seems extremely fragile.

Id trim down the HQ to an autatch and a warlock. Drop the wraithfighter entirely and get more troops. Rangers and Avengers. That'll add short & med range fire power and lasting power.

This message was edited 1 time. Last update was at 2019/03/29 11:57:31


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, at the 750 pt level you cannot do much wrong.
If you want a competitive army, then you need to consider the Lanchester square law.
If you double the number of tanks, the enemy has to four-fold anti-tank.
If not, don't worry.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

For a small list, it looks like a good mix for a fun TAC game.

   
Made in us
Sneaky Striking Scorpion





WA, USA

I would note that Farseers only get 2 powers.

I would consider changing the Hemlock's power to Protect/Jinx. Reveal is ok, but Jinx does effectively the same thing but also debuffs units not in cover and units that rely on invulnerable saves.

~ Craftworlders ~ Harlequins ~ Coterie of the Last Breath Corsairs ~ 
   
Made in us
Flower Picking Eldar Youth



idaho

for small games definitely drop the wraithfighter. but keep the spiritseer. The spiritseer is cheaper points, has two more wound, and has the d3 mortals for smite unlike the warlocks 1 mortal. i would drop the falcon for a wavesearpent if you can afford it. It has better guns, better Armour, shields, and more troop capacity.If you keep the spiritseer, then you should invest in a group of wraithguard. the spiritseer allows rerolling hits of one. other than that, i would get more boys

This message was edited 1 time. Last update was at 2019/04/04 23:22:00


alan bezley 
   
 
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