I had a thought on a different way to make stratagems work in the game.
Command points would all be generated in the same way as before, but spent completely differently.
Each player buys stratagem cards (they would need their own card decks, like tactical objectives used to) using their command points.
Stratagems become one use only - ish - and are kept secret from the opponent.
When you want to play a stratagem, turn the card over and resolve it.
Most cards will have a roll to make after they are used - this is to allow you to keep the stratagem card.
EG a stratagem might allow you to keep it on a 5+, meaning you can use it again.
This way you have to pick your stratagems before the game, to suit your army. You have to decide when to play them, as they aren't guaranteed to be there every turn. you don't have to keep track of CP all game, just your hand of cards, and it works well with using CP to buy relics pre-game.
There would need to be some cost-adjustment, but it would get people using more stratagems (you can't buy the same one twice) and would simultaneously counter soup to some extent (more CP allows you to buy more stratagems, not spam the same one, so your soup force had better justify the loyal 32!)
Abilities which usually regen CP would instead allow one reroll to keep a stratagem each turn.
What do you think?
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