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Made in us
Shadowy Grot Kommittee Memba






New text from the FAQ:
Spoiler:

A: With the exception of Stratagems, all rules (e.g.
abilities, Warlord Traits, psychic powers etc.) that would
apply in a specific phase apply to actions that are taking
place ‘as if it were that phase’. However, if a Stratagem
specifies that it must be used in a specific phase, then
it can only be used in that phase (e.g. you cannot use a
Stratagem that says ‘Use this Stratagem in the Shooting
phase’ to affect a unit that is Shooting ‘as if it were
the Shooting phase’). For the purposes of this FAQ,
Overwatch attacks are also considered to be attacks made
as if it were your Shooting phase.


Question 1 - Leman Russ Grinding Advance:

"If this model remains stationary or moves half....It can shoot its turret weapon twice in the following Shooting Phase (the turret weapon must target the same unit both times)."

So, assuming that in its previous movement phase, a leman russ moved half or less, and a unit declares a charge at it, would its turret weapon fire twice because it is fired "as if it were the shooting phase"?

Or does the specification that it can shoot its turret twice IN THE FOLLOWING shooting phase prevent that from happening?

Is the theoretical "As if it were the shooting phase" now specified in overwatch attacks considered to be this turn's shooting phase, or is it some floaty theoretical shooting phase that pops into existence when someone makes a charge?

Question 2 - Flash Gitz' "Gun Crazy Show-Offs"

"After this unit has shot in the shooting phase, roll a D6. On a 6 the unit can immediately shoot again, but can only target the nearest enemy unit."

It's very clear with this faq answer that I should be rolling for gun crazy show offs when making overwatch attacks, but when I do roll a 6, what actually happens?

A) I make an immediate Overwatch shooting attack against the closest enemy unit, whatever it is (i.e., a normal shooting attack but I only hit on unmodded 6s)

B) I make an immediate regular shooting attack against the closest enemy unit, whatever it is

C) I make an immediate Overwatch shooting attack against the closest enemy unit ONLY IF the closest enemy unit is the unit that declared a charge on me originally

Reading the rules for Overwatch I am inclined to lean towards door number A, because Overwatch specifies that it follows all the normal rules for shooting (albeit in the enemy charge phase) except that unmodified rolls of 6 are required and now Overwatch is made "as if it were the shooting phase" which would make GCSO's apply. However the rules do say "The target unit can immediately fire Overwatch at the would-be attacker" and the "at the would-be attacker" is the only reason I include door number C. Are the words "at the would be attacker" a limit to the targets I can choose, and does that limit COMBINE with the "must be closest enemy unit" limitation from Gun Crazy Show Offs, rather than get overridden by it?

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Fixture of Dakka





Question 1.

Skipping irrelevant phases:
Your movement phase: Don't move
Your shooting phase: Gets the buff
Their movement phase: Don't move (maybe?)
Their shooting phase: Gets the buff
Their Charge phase: It's as if it were a Shooting Phase, but it is not the *following* Shooting Phase - that was the opponent's.

There might be an argument about whether you use that rule during the *opponent's* movement phase, but that's a weaker argument at best, and would result in the same outcome.
   
Made in us
Omnipotent Necron Overlord






Aren't FAQ's supposed to make things clear? Not barrage you with nonsense?

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in gb
Stalwart Dark Angels Space Marine



Manchester, UK

This one is very clear. You cannot do it.

Grinding advances allows you to shoot in the FOLLOWING shooting phase. No matter how you spin it, a shooting phase comes before the charge phase so it cannot be used on OW.
   
Made in es
Grim Dark Angels Interrogator-Chaplain




Vigo. Spain.

Leman russ moves less than half his movement in his movement phase.
Leman russ shoots twice in his next shooting phase.
Leman russ's player charge phase
Meele phase

Enemy turn
Enemy movement phase
Enemy psychic phase
Enemy shooting phase
Enemy charge phase
Leman Russ makes overwatch

How exactly is the point where that leman russ fires overwatch understood to be the "next shooting phase"? That moment has already happened.

The ork case in the other hand isn't that clear.

This message was edited 2 times. Last update was at 2019/04/30 16:57:59


 Crimson Devil wrote:

Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.

ERJAK wrote:
Forcing a 40k player to keep playing 7th is basically a hate crime.

 
   
Made in es
Long-Range Land Speeder Pilot



Canary Island (Spain)

Next shooting phase is the one who comes inmediatelly in the turn you are, isnt't it? Some times rules are so unclear.

So if you overwatch in this turn you will be able to shoot your turret twice?

I am going to use for my first time LR, so it would be nice for me if I have this clear.

2500
1500
400 
   
Made in us
Fixture of Dakka





Or:
Friendly Movement phase:
-LR moves half distance
-Termies deepstrike and get Auspex'ed by a Tactical Squad
Shooting Phase:
-Does the LR shoot once or twice? Was the "Following" shooting phase the interception the other side did with a Tactical Squad?

That would be debateable, but purely on a RAW level. The RAI is clear.
   
Made in us
Shadowy Grot Kommittee Memba






 Galas wrote:
Leman russ moves less than half his movement in his movement phase.
Leman russ shoots twice in his next shooting phase.
Leman russ's player charge phase
Meele phase

Enemy turn
Enemy movement phase
Enemy psychic phase
Enemy shooting phase
Enemy charge phase
Leman Russ makes overwatch

How exactly is the point where that leman russ fires overwatch understood to be the "next shooting phase"? That moment has already happened.

The ork case in the other hand isn't that clear.


OK, I think that resolves the Leman Russ question for me. It is definitely the "in the following shooting phase" bit that resolves it, rather than it being a general "in the shooting phase" rule.

I think the rules are pointing me towards case C for the Flash Gitz. It's a bit of a strange interaction, but:

-The flash gitz always roll for Gun Crazy in the Shooting Phase, so they now also roll for that in Overwatch

-Overwatch rules allow you to fire at the unit declaring a charge against you

-Gun Crazy showoffs restrict you to firing at the closest enemy unit

So, if the closest enemy unit is also the enemy unit declaring the charge against you, Gun Crazy Showoffs can trigger on a 6, and the Overwatch restriction of only hitting on a natural 6 also applies to that second attack.

If the closest enemy unit is not the enemy unit declaring the charge against you, the rules for Overwatch prevent you from making your shooting attack against any unit other than the one declaring a charge against you, so you can't use the Gun Crazy shooting attack.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Sacrifice to the Dark Gods





I'm not so sure. From one of the Q and As in the main rule book..

When a rule allows a model or unit to take an action (move, shoot, charge, fight or attempt to manifest a psychic power) outside of the normal turn sequence, and that rule explicitly mentions to make that action as if it were a different phase of the turn structure to the current one, e.g. ‘That unit can shoot as if it were the Shooting phase’, do rules that are normally used during that phase (in the example this would be the Shooting phase) take effect? Is the same true of Overwatch attacks?
A: With the exception of Stratagems, all rules (e.g. abilities, Warlord Traits, psychic powers etc.) that would apply in a specific phase apply to actions that are taking place ‘as if it were that phase’. However, if a Stratagem specifies that it must be used in a specific phase, then it can only be used in that phase (e.g. you cannot use a Stratagem that says ‘Use this Stratagem in the Shooting phase’ to affect a unit that is Shooting ‘as if it were the Shooting phase’). For the purposes of this FAQ, Overwatch attacks are also considered to be attacks made as if it were your Shooting phase.

How I saw this was;
"Q: do rules that are normally used during that phase (in the example this would be the Shooting phase) take effect? Is the same true of Overwatch attacks"
"A: all rules (e.g. abilities, Warlord Traits, psychic powers etc.) that would apply in a specific phase apply to actions that are taking place ‘as if it were that phase, For the purposes of this FAQ, Overwatch attacks are also considered to be attacks made as if it were your Shooting phase."

Its a horribly long Q&A so I can definitely see it argued each way.

A measure of Entropy  
   
Made in gb
Fresh-Faced New User




So on the logic that Leman Russ's wont fire Overwatch with Grinding Advance because it's only available in the "following" Shooting Phase does that mean the Cadian "Born Soldiers" Doctrine is ALWAYS available in Overwatch, even if they moved in their Movement Phase?

Their rules says they have access to it in the Shooting Phase if they did not move in the "previous" Movement Phase?

Cadian Movement Phase - Cadians Move
Cadian Shooting Phase - No reroll 1's

Enemy Movement Phase - Cadians aren't moving.
Enemy Charge Phase - Cadians haven't moved in the previous Movement Phase, Overwatch as if it were the Shooting Phase so get reroll 1's
   
Made in de
Nihilistic Necron Lord






Germany

Well, it depends if the born soldiers doctrine is an ability, or not. GW hasnt clarified what counts as an ability. Obviously its everything thats written on a datasheet unter abilities, but is there anything else ? Only abilities which dont mention "friendly" or "enemy" count for both players phases. I would say a doctrine is not an ability, thus, they cant re-roll 1s on overwatch.

Q: If an ability does not state its effects take place in a ‘friendly’
phase or ‘enemy’ phase, does that mean it works in every such
phase (e.g. Mortarion’s Host of Plagues ability, which takes effect
‘at the start of the Fight phase’)?
A: Yes.
   
Made in gb
Fresh-Faced New User




I would think its clear that the Regimental Doctrines is considered either an ability or a rule granted to all <REGIMENT> units within a Battle-forged detachment that all share the same <REGIMENT> keyword. They have been specifically written into the Codex with the purpose of permitting units that meet the mentioned criteria additional rules.

The last sentence on the first para of Regimental Doctrines also calls it a "Regimental Doctrines ability".
   
Made in de
Nihilistic Necron Lord






Germany

shakul wrote:

The last sentence on the first para of Regimental Doctrines also calls it a "Regimental Doctrines ability".


Where are you reading this ? I see no sentence on p.132/133 of the AM codex which says "Regimental Doctrines ability".
   
Made in gb
Fresh-Faced New User




p132 of the AM Codex, first para of REGIMENTAL DOCTRINES:

"If your army is Battle-forged, all <REGIMENT> units in an ASTRA MILITARUM Detachment (excluding those in Super-heavy Auxiliary Detachments) gain a Regimental Doctrine, so as long as every unit in that Detachment (apart from the exceptions noted opposite) is drawn from the same regiment. The Regimental Doctrine gained depends upon the regiment they are drawn from, as shown opposite. For example, a CADIAN unit with the Regimental Doctrines ability gains the Born Soldiers doctrine."
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

shakul wrote:
So on the logic that Leman Russ's wont fire Overwatch with Grinding Advance because it's only available in the "following" Shooting Phase does that mean the Cadian "Born Soldiers" Doctrine is ALWAYS available in Overwatch, even if they moved in their Movement Phase?

Their rules says they have access to it in the Shooting Phase if they did not move in the "previous" Movement Phase?

Cadian Movement Phase - Cadians Move
Cadian Shooting Phase - No reroll 1's

Enemy Movement Phase - Cadians aren't moving.
Enemy Charge Phase - Cadians haven't moved in the previous Movement Phase, Overwatch as if it were the Shooting Phase so get reroll 1's


Yes, the Cadian "Born Soldiers" Doctrine is always available in Overwatch.

This message was edited 1 time. Last update was at 2019/05/02 08:47:48


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in de
Nihilistic Necron Lord






Germany

shakul wrote:
p132 of the AM Codex, first para of REGIMENTAL DOCTRINES:

"If your army is Battle-forged, all <REGIMENT> units in an ASTRA MILITARUM Detachment (excluding those in Super-heavy Auxiliary Detachments) gain a Regimental Doctrine, so as long as every unit in that Detachment (apart from the exceptions noted opposite) is drawn from the same regiment. The Regimental Doctrine gained depends upon the regiment they are drawn from, as shown opposite. For example, a CADIAN unit with the Regimental Doctrines ability gains the Born Soldiers doctrine."


Ok, i missed that. Then yes, born soldiers works in overwatch.
   
Made in us
Whiteshield Conscript Trooper




Louisiana

Cadians get to re-roll 1s during Overwatch unless they somehow move during the opponents Movement phase. Meaning you can move in your own Movement phase and still re-roll 1s in Overwatch. This is RAW from the previous FAQ combining with the new FAQ since the Cadian doctrine never states whose Movement phase triggers the ability it just says PREVIOUS Movement phase which in this case would be your opponents.

The Grinding Advance situation is harder know. It’s easy to see the argument for both sides but I’m leaning more towards it’s not allowed during Overwatch. Hopefully GW doesn’t make us wait till the next FAQ to tell us correctly.

Would for sure ask your TO if you plan to run any tanks in a tournament how they are playing that rule....

William 
   
Made in gb
Stalwart Tribune




Leman Russ GA ability!
Condition: "movement = half move characteristic"
Duration: "Following Shooting Phase."

The question is how one views the duration meaning.

From the way GW typical handles persistent effects like this tend to apply until your next turn. As conditions are triggered on a turn basis, unless otherwise stated.

Movement Phase
Check Model movement phase = true/false
if true GA applies in the following shooting phase(s).
Shooting Phase
Double Shoot
End your player turn

Opponents Turn
They declare charge
Overwatch
It's now a following shooting phase abilities in effect apply.
Double Shoot
Resolve turn
End of their turn

You Turn
Movement Phase
Check repeats...

This message was edited 2 times. Last update was at 2019/05/08 02:37:14


 
   
Made in gb
Stalwart Dark Angels Space Marine



Manchester, UK

ThatMG wrote:
Leman Russ GA ability!
Condition: "movement = half move characteristic"
Duration: "Following Shooting Phase."

The question is how one views the duration meaning.

From the way GW typical handles persistent effects like this tend to apply until your next turn. As conditions are triggered on a turn basis, unless otherwise stated.

Movement Phase
Check Model movement phase = true/false
if true GA applies in the following shooting phase(s).
Shooting Phase
Double Shoot
End your player turn

Opponents Turn
They declare charge
Overwatch
It's now a following shooting phase abilities in effect apply.
Double Shoot
Resolve turn
End of their turn

You Turn
Movement Phase
Check repeats...


This is not how it works. It says Following Phase. not phases, rest of turn or until your next movement phase. It is really clear it only works on the following shooting phase.

   
Made in gb
Stalwart Tribune




Spoiler:
Dadavester wrote:
ThatMG wrote:
Leman Russ GA ability!
Condition: "movement = half move characteristic"
Duration: "Following Shooting Phase."

The question is how one views the duration meaning.

From the way GW typical handles persistent effects like this tend to apply until your next turn. As conditions are triggered on a turn basis, unless otherwise stated.

Movement Phase
Check Model movement phase = true/false
if true GA applies in the following shooting phase(s).
Shooting Phase
Double Shoot
End your player turn

Opponents Turn
They declare charge
Overwatch
It's now a following shooting phase abilities in effect apply.
Double Shoot
Resolve turn
End of their turn

You Turn
Movement Phase
Check repeats...


This is not how it works. It says Following Phase. not phases, rest of turn or until your next movement phase. It is really clear it only works on the following shooting phase.



TLDR: English RAW
Following phase has no time limit!
What you are suggesting is RAI
Until the end of the next Shooting Phase.

It's simple RAW
Is your shooting phase a following shooting phase = yes
is your Overwatch a following shooting phase = yes
ergo both works. You don't need the "s".

This message was edited 2 times. Last update was at 2019/05/08 23:26:05


 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

There’s no possible correct way to parse Grinding Advance to make it work for Overwatch. None. It’s clearly for the tank’s own Movement Phase and the directly following Shooting Phase. Anything else is reaching and stretching rules to try and glean advantage that is not there.

This message was edited 1 time. Last update was at 2019/05/09 07:02:29


 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Stalwart Dark Angels Space Marine



Manchester, UK

ThatMG wrote:
Spoiler:
Dadavester wrote:
ThatMG wrote:
Leman Russ GA ability!
Condition: "movement = half move characteristic"
Duration: "Following Shooting Phase."

The question is how one views the duration meaning.

From the way GW typical handles persistent effects like this tend to apply until your next turn. As conditions are triggered on a turn basis, unless otherwise stated.

Movement Phase
Check Model movement phase = true/false
if true GA applies in the following shooting phase(s).
Shooting Phase
Double Shoot
End your player turn

Opponents Turn
They declare charge
Overwatch
It's now a following shooting phase abilities in effect apply.
Double Shoot
Resolve turn
End of their turn

You Turn
Movement Phase
Check repeats...


This is not how it works. It says Following Phase. not phases, rest of turn or until your next movement phase. It is really clear it only works on the following shooting phase.



TLDR: English RAW
Following phase has no time limit!
What you are suggesting is RAI
Until the end of the next Shooting Phase.


It's simple RAW
Is your shooting phase a following shooting phase = yes
is your Overwatch a following shooting phase = yes
ergo both works. You don't need the "s".


So, if i understand correctly, you are saying it works in Overwatch because there is no time limit attached to the rule?

The word following means 'next' in this context. If you argue it doesn't then logically a Leman Russ can fire its turret weapon twice all game as long it moves half in its first movement phase, as each phase is following that first movement phase. so in your opinion can it do that?

This message was edited 3 times. Last update was at 2019/05/09 12:40:56


 
   
Made in us
Longtime Dakkanaut





ThatMG wrote:



TLDR: English RAW
Following phase has no time limit!
What you are suggesting is RAI
Until the end of the next Shooting Phase.

It's simple RAW
Is your shooting phase a following shooting phase = yes
is your Overwatch a following shooting phase = yes
ergo both works. You don't need the "s".



You are incorrect here. "Following phase" does have a time limit, which is the end of that phase. After that you've passed from the following phase to subsequent phases.

In Overwatch, is shooting thefollowing shooting phase?
No, you already had that shooting phase. This is a shooting phase taking place after the following shooting phase.

It's like Tom Baker in the Doctor Who episode Robot. "You might be A Doctor, but I'm THE Doctor. The definite article, you might say."


Note that they didn't say it affects your shooting until your next movement phase.

This message was edited 2 times. Last update was at 2019/05/09 14:04:44


 
   
Made in gb
Stalwart Tribune




@ all Nah "Following Phase" means any phase to infinite not next phase.

As any single shooting phase after GA triggers is a "following phase." (As in the literal definition is that it comes after)
it does not say the next phase. What is how you are interpreting it as. I agree that the INTENT is for your next shooting phase. However the badly worded rules allow an unlimited time because every shooting phase after your movement phase is "technically is a following phase." Nor does it say "directly." This is why the say sometimes say "immediately." In various rules.

This message was edited 3 times. Last update was at 2019/05/10 02:19:44


 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

It doesn't say "*a* following Shooting Phase". It says "*the* following Shooting Phase". If you wanna be a stickler for a strict interpretation, then you have to do it right. In this case, because it says "the following Shooting Phase" you are, in fact, limited to the very next one and not an infinite amount of following phases.
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Cardiff

ThatMG wrote:
@ all Nah "Following Phase" means any phase to infinite not next phase.

As any single shooting phase after GA triggers is a "following phase." (As in the literal definition is that it comes after)
it does not say the next phase. What is how you are interpreting it as. I agree that the INTENT is for your next shooting phase. However the badly worded rules allow an unlimited time because every shooting phase after your movement phase is "technically is a following phase." Nor does it say "directly." This is why the say sometimes say "immediately." In various rules.


The wording is “in the following Shooting Phase”. Definite article. Your parsing of English is wrong here. This means “the next Shooting Phase”. Not a later one. Just the next one. Your interpretation isn’t an interpretation, it’s just you reading it wrong, sorry.

 Stormonu wrote:
For me, the joy is in putting some good-looking models on the board and playing out a fantasy battle - not arguing over the poorly-made rules of some 3rd party who neither has any power over my play nor will be visiting me (and my opponent) to ensure we are "playing by the rules"
 
   
Made in gb
Regular Dakkanaut



Cymru

ThatMG wrote:
@ all Nah "Following Phase" means any phase to infinite not next phase.

As any single shooting phase after GA triggers is a "following phase." (As in the literal definition is that it comes after)
it does not say the next phase. What is how you are interpreting it as. I agree that the INTENT is for your next shooting phase. However the badly worded rules allow an unlimited time because every shooting phase after your movement phase is "technically is a following phase." Nor does it say "directly." This is why the say sometimes say "immediately." In various rules.


Take words out of context. On basis of incomplete sentence keep insisting on incorrect interpretation of rule. Argue in circles because on internet nobody ever admits to being wrong.

Pretty much sums up YMDC at the moment.

"the following shooting phase" is singular, there is only one such. etc. etc. So the answer to the question of grinding advance in overwatch is that it does not apply.
   
Made in us
Longtime Dakkanaut




At this point ThatMG clearly has got be a troll.
No-one can really be that much of a TFG to think you can just cherry pick words from a sentence without context and say that is the rule.
   
Made in us
Longtime Dakkanaut





Ice_can wrote:
At this point ThatMG clearly has got be a troll.
No-one can really be that much of a TFG to think you can just cherry pick words from a sentence without context and say that is the rule.


But, looking at your sentence and picking words from it I can get "One can just cherry pick words from a sentence and say that is the rule"

But, as I pointed out and others have since, we are dealing with "THE following shooting phase, not just A following shooting phase." That would be the normal shooting phase coming after the pyschic phase coming after movement phase. Overwatch is not "THE" following shooting phase.
   
Made in gb
Stalwart Tribune




Ice_can wrote:
At this point ThatMG clearly has got be a troll.
No-one can really be that much of a TFG to think you can just cherry pick words from a sentence without context and say that is the rule.


I push heavy RAW stance in debates about rules, that doesn't mean anything when playing a game.

After rereading peoples statements I can see my mistake "the following shooting phase" is not overwatch.
   
 
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