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![[Post New]](/s/i/i.gif) 2019/05/30 11:27:58
Subject: Chapters and transports
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Furious Raptor
Gothenburg, Sweden
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For example, can a Land Raider Redeemer from Crimson Fists transport one unit Crimson Fists and one unit Black Templars?
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Peace is a lie, there is only passion...and bacon! |
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![[Post New]](/s/i/i.gif) 2019/05/30 11:32:56
Subject: Chapters and transports
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Moustache-twirling Princeps
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No - they can only transport the Chapter they're from.
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![[Post New]](/s/i/i.gif) 2019/05/30 11:51:43
Subject: Chapters and transports
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Furious Raptor
Gothenburg, Sweden
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That makes sense, but I couldn´t find any rule for it. Thanks!
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Peace is a lie, there is only passion...and bacon! |
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![[Post New]](/s/i/i.gif) 2019/05/30 12:05:06
Subject: Re:Chapters and transports
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Executing Exarch
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The rule is specific to each transport - a Dark Eldar Raider for example could carry two units from different <Kabal>s. A Land Raider specifies that it can only carry (paraphrasing) “<CHAPTER> INFANTRY”.
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![[Post New]](/s/i/i.gif) 2019/05/30 13:11:37
Subject: Chapters and transports
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Norn Queen
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Luusormi wrote:That makes sense, but I couldn´t find any rule for it. Thanks!
The rule is listed on the Datasheet of the transport.
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![[Post New]](/s/i/i.gif) 2019/06/03 05:14:18
Subject: Chapters and transports
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Resolute Ultramarine Honor Guard
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Luusormi wrote:That makes sense, but I couldn´t find any rule for it. Thanks!
It does? The Angels of Absolution and Dark Angels both send some Deathwing / First Company to Vrax looking for Cypher and some Fallen, and the Angels of Absolution Land Raider driver is going to make Belial walk? The Crimson Fists are still heavily undermanned, but hate Orks, and want to lend some support to a mission to cut off Ghazkull Thraka from Armageddon, so they send a Thunderhawk. The pilot isn't going to kick Robute's personal representative Tetrarch Captain Decimus Felix out of the airlock during reentry because his armor is the wrong color blue. It makes MOSTLY sense to limit them to Adeptus Astares, maybe allow Infantry (i.e. non Vehicle/Monster) Characters from anywhere for some thematic/story armies.
On the one hand, I get why they don't special rule all the units. On the other they make it hard to recreate the fluffy story armies. I'd like to see units get a size/bulk stat. say 1-5 1 are grots, 2 are humans/marines, 3 are terminators/primaris 4 are "small" monster sized and 5 are large monster sized. Then give each transport a Bulk Capacity and a max Size. So Rhinos have a bulk capacity of 20, and a max size of 2. - i.e 10 marines/guardsmen A Thunderhawk gets a capacity 60, max size 4 so the Dreads and Guilliman can ride around in one.
Don't get me wrong, the rule is correct as described. it just makes me shake my head. Imagine a Marine Corps Lance Corporal telling a Lieutenant Commander not to hop in his HMWVV during an attack on their forward base because the Lieutenant Commander is a S.E.A.L. in the Navy.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2019/06/03 06:23:40
Subject: Chapters and transports
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Regular Dakkanaut
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Breton wrote: Luusormi wrote:That makes sense, but I couldn´t find any rule for it. Thanks!
It does? The Angels of Absolution and Dark Angels both send some Deathwing / First Company to Vrax looking for Cypher and some Fallen, and the Angels of Absolution Land Raider driver is going to make Belial walk? The Crimson Fists are still heavily undermanned, but hate Orks, and want to lend some support to a mission to cut off Ghazkull Thraka from Armageddon, so they send a Thunderhawk. The pilot isn't going to kick Robute's personal representative Tetrarch Captain Decimus Felix out of the airlock during reentry because his armor is the wrong color blue. It makes MOSTLY sense to limit them to Adeptus Astares, maybe allow Infantry (i.e. non Vehicle/Monster) Characters from anywhere for some thematic/story armies.
On the one hand, I get why they don't special rule all the units. On the other they make it hard to recreate the fluffy story armies. I'd like to see units get a size/bulk stat. say 1-5 1 are grots, 2 are humans/marines, 3 are terminators/primaris 4 are "small" monster sized and 5 are large monster sized. Then give each transport a Bulk Capacity and a max Size. So Rhinos have a bulk capacity of 20, and a max size of 2. - i.e 10 marines/guardsmen A Thunderhawk gets a capacity 60, max size 4 so the Dreads and Guilliman can ride around in one.
Don't get me wrong, the rule is correct as described. it just makes me shake my head. Imagine a Marine Corps Lance Corporal telling a Lieutenant Commander not to hop in his HMWVV during an attack on their forward base because the Lieutenant Commander is a S.E.A.L. in the Navy.
You can thank people gaming the system in 7th with independant characters as to why this is written this way. also see: crazy dante’s taxi service from mid-late 7e (use ba detachment to get drop pods as FA, then dump any infantry you like in them)
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![[Post New]](/s/i/i.gif) 2019/06/03 09:24:00
Subject: Chapters and transports
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Resolute Ultramarine Honor Guard
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Which is why limiting them to things like Adeptus Astartes makes some sense - Telling me Guilliman can't fit in a Rhino that a quick glance tells me can't actually fit 10 tactical marines either makes sense. Telling me the Crimson Fists Stormraven Pilot won't evac Telion from the oncoming warbuggy...? There are better ways that are less heavy handed.
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My WHFB armies were Bretonians and Tomb Kings. |
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![[Post New]](/s/i/i.gif) 2019/06/03 10:44:22
Subject: Chapters and transports
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Dakka Veteran
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Before 8e it was even less permissive. If a squad brought a transport along then they would refuse to give a ride to their chapter-mates from another squad.
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8930 points 6800 points 75 points 600 points
2810 points 5740 points 2650 points 3275 points
55 points 640 points 1840 points 435 points
2990 points 700 points 2235 points 1935 points
3460 points 1595 points 2480 points 2895 points
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![[Post New]](/s/i/i.gif) 2019/06/03 11:56:27
Subject: Chapters and transports
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Horrific Hive Tyrant
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Breton wrote:Which is why limiting them to things like Adeptus Astartes makes some sense - Telling me Guilliman can't fit in a Rhino that a quick glance tells me can't actually fit 10 tactical marines either makes sense. Telling me the Crimson Fists Stormraven Pilot won't evac Telion from the oncoming warbuggy...? There are better ways that are less heavy handed.
This is a situation where they've clearly made a design choice. It's not about making an accurate simulation, it's about making a game.
A big part of the design of 8th was to allow you to field pretty much anything in your super-faction together, but to incentivise specialisation.
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![[Post New]](/s/i/i.gif) 2019/06/13 10:49:26
Subject: Chapters and transports
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Storm Trooper with Maglight
In Warp Transit to next battlefield location, Destination Unknown
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Breton wrote: Luusormi wrote:That makes sense, but I couldn´t find any rule for it. Thanks!
It does? The Angels of Absolution and Dark Angels both send some Deathwing / First Company to Vrax looking for Cypher and some Fallen, and the Angels of Absolution Land Raider driver is going to make Belial walk? The Crimson Fists are still heavily undermanned, but hate Orks, and want to lend some support to a mission to cut off Ghazkull Thraka from Armageddon, so they send a Thunderhawk. The pilot isn't going to kick Robute's personal representative Tetrarch Captain Decimus Felix out of the airlock during reentry because his armor is the wrong color blue. It makes MOSTLY sense to limit them to Adeptus Astares, maybe allow Infantry (i.e. non Vehicle/Monster) Characters from anywhere for some thematic/story armies.
On the one hand, I get why they don't special rule all the units. On the other they make it hard to recreate the fluffy story armies. I'd like to see units get a size/bulk stat. say 1-5 1 are grots, 2 are humans/marines, 3 are terminators/primaris 4 are "small" monster sized and 5 are large monster sized. Then give each transport a Bulk Capacity and a max Size. So Rhinos have a bulk capacity of 20, and a max size of 2. - i.e 10 marines/guardsmen A Thunderhawk gets a capacity 60, max size 4 so the Dreads and Guilliman can ride around in one.
Don't get me wrong, the rule is correct as described. it just makes me shake my head. Imagine a Marine Corps Lance Corporal telling a Lieutenant Commander not to hop in his HMWVV during an attack on their forward base because the Lieutenant Commander is a S.E.A.L. in the Navy.
Why not? There are pleanty of people out there like that!
But all kidding/not kidding put aside. The intention is that the parent key word faction Chapter, is the parent unit that owns the vehicle. There is no guarantee that an non parent unit would know any training concerning how that transport works or know how to ride safely in that said vehicle.
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Cowards will be shot! Survivors will be shot again!
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![[Post New]](/s/i/i.gif) 2019/06/13 12:55:28
Subject: Chapters and transports
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Dakka Veteran
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SYKOJAK wrote:
The intention is that the parent key word faction Chapter, is the parent unit that owns the vehicle. There is no guarantee that an non parent unit would know any training concerning how that transport works or know how to ride safely in that said vehicle.
Sorry Grand Master Belial, your training certification only covers riding in Dark Angel land raiders. Angel of Absolution land raiders are completely different. If we let you in then you could get hurt. Hope you don't mind walking back through this daemon-infested wasteland to reach the landing zone.
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8930 points 6800 points 75 points 600 points
2810 points 5740 points 2650 points 3275 points
55 points 640 points 1840 points 435 points
2990 points 700 points 2235 points 1935 points
3460 points 1595 points 2480 points 2895 points
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![[Post New]](/s/i/i.gif) 2019/06/13 12:58:20
Subject: Chapters and transports
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Norn Queen
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Bilge Rat wrote:SYKOJAK wrote: The intention is that the parent key word faction Chapter, is the parent unit that owns the vehicle. There is no guarantee that an non parent unit would know any training concerning how that transport works or know how to ride safely in that said vehicle.
Sorry Grand Master Belial, your training certification only covers riding in Dark Angel land raiders. Angel of Absolution land raiders are completely different. If we let you in then you could get hurt. Hope you don't mind walking back through this daemon-infested wasteland to reach the landing zone.
"Yes, this is Wolf Lord Hjral DarkAngelSmasher. Please, Grand Master Belial, let me use your 12,000 year old relic Land Raider."
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This message was edited 1 time. Last update was at 2019/06/13 12:59:03
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![[Post New]](/s/i/i.gif) 2019/06/13 14:28:31
Subject: Chapters and transports
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Battlefortress Driver with Krusha Wheel
Douglasville, GA
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I look at it the other way, in that the non-Chapter model is the one who doesn't want to ride in the Transport. You could call it pride, I guess. What kinda Ultramarine, for example, wants to admit that he needed a ride from the Salamanders?
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![[Post New]](/s/i/i.gif) 2019/06/13 20:16:37
Subject: Chapters and transports
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Powerful Phoenix Lord
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Stux wrote:Breton wrote:Which is why limiting them to things like Adeptus Astartes makes some sense - Telling me Guilliman can't fit in a Rhino that a quick glance tells me can't actually fit 10 tactical marines either makes sense. Telling me the Crimson Fists Stormraven Pilot won't evac Telion from the oncoming warbuggy...? There are better ways that are less heavy handed.
This is a situation where they've clearly made a design choice. It's not about making an accurate simulation, it's about making a game.
A big part of the design of 8th was to allow you to field pretty much anything in your super-faction together, but to incentivise specialisation.
I agree with Breton. The keyword should have been ADEPTUS ASTARTES, not <Chapter>.
GW make the wrong design choice here.
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![[Post New]](/s/i/i.gif) 2019/06/14 00:50:20
Subject: Chapters and transports
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Confessor Of Sins
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GW made an intentional design choice to prevent the infamous Blood Angels Taxi service in 8th Edition. You don't like it, but it was definitely intentional.
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![[Post New]](/s/i/i.gif) 2019/06/14 01:10:29
Subject: Re:Chapters and transports
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Trustworthy Shas'vre
california
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It was a perfect design choice. “Ok Bob, here I have my blood angels vehicles carrying around my ultramarines chapter, and my militarism tenpestus vehicles carrying around my Adeptus mechanicus. Very fluffy as you can see, probably in many of the books out there. Uhm, if you have any questions or get confused with my multiple tactics worth of vehicle to troop ratio, I can always explain in detail and waste some of our playing time. I know it’s a bit ramshackle, but hey if the orks can right haha”. Nah fam.
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![[Post New]](/s/i/i.gif) 2019/06/14 01:24:15
Subject: Re:Chapters and transports
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Battlewagon Driver with Charged Engine
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As someone said, maybe it is an OH&S choice? Nothing is more terrifying in the 40K universe than the Administratum. "Oh you want some bolt shells? Well, according to our records you didn't fill out the d-66787-xy form to properly utilize a different chapter's rhino 159 years ago. Well darn, looks like my printer is low on toner, can you go to the waiting area and sit there for maybe 87 years?" While a inquisitor with a massive stack of paperwork labeled "Authority of the Inquisition" staggers up to the next stall.
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![[Post New]](/s/i/i.gif) 2019/06/14 07:47:37
Subject: Chapters and transports
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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The question has been answered and has veered well off-topic at this point, so we're done here.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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