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[2000] - Skaven - Skaven 2000pts (New to sigmar, first army list)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User





Hey all, I come over from 40k and want to attempt to put my foot in the water, this is what I came up with for 2000pts of skaven, feel free to tell me everything that seems wrong haha, still learning rules.

Allegiance: Chaos

Leaders
Grey Seer on Screaming Bell (200)
Plague Priest on Plague Furnace (180)
Verminlord Warpseer (260)
Thanquol on Boneripper (400)

Battleline
20 x Clanrats (120)
- Rusty Spear
40 x Clanrats (200)
- Rusty Spear
20 x Clanrats (120)
- Rusty Spear

Units
40 x Plague Monks (240)
- Foetid Blades
40 x Plague Monks (240)
- Foetid Blades

Total: 1960 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 211
   
Made in us
Humming Great Unclean One of Nurgle






This is a strong list for all but the most competitive environments, just remember all your buffs on the plague monks! (Or don't, they are ludicrously OP)

This message was edited 1 time. Last update was at 2019/06/01 16:27:18


Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
Made in us
Fresh-Faced New User





What would make it more competitive? I'm interested in what works well for skaven.
   
Made in us
Humming Great Unclean One of Nurgle






Skaven are one of the top armies right now; they have strong allegiance mechanics but IMO the main reason is simply that do many of their units are too few points for what they do. Looking at your list you have, either intentionally or accidentally, hit on some of the best units. Plague monks are among the best units in the game due to sheer offensive power verses cost, clanrats are simply dirt cheap for tons of bodies, the vermin lords, bell, furnace, and thanquol all got a 5+ fnp (effectively a 50% wounds increase) without their points going up. Thanquol is probably the weakest link in this list by virtue of how many points he costs, but at the same time his warpfire is a valuable source of anti-horde for the list and his command ability is likely to be useful.

The strongest thing to do would probably be to pull Thanquol out, bump the 20-man clanrat units to 40s (a 40-man is more than double the effectiveness yet costs less), and put in a Vermin Lord Corruptor for his warscroll spell, plague-monk buff capacity, and generally being ridiculously good for his cost. Give him the Sword of Judgement artifact (from the Malign Sorcery supplement) for trollolol hero/monster killing capacity.

But depending on your local meta what you have may already be too strong, potentially way to strong.

Road to Renown! It's like classic Path to Glory, but repaired, remastered, expanded! https://www.dakkadakka.com/dakkaforum/posts/list/778170.page

I chose an avatar I feel best represents the quality of my post history.

I try to view Warhammer as more of a toolbox with examples than fully complete games. 
   
 
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