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Kravi is right, that a roster will give you more options and result in a Team better tailored to your opponent, but
1. you have to start somewhere
2. most people have a core Team and use the roster to finetune it
3. the roster is often used as a bag to draw different teams out for different situations, not to ponder over every single model all over again.
So using a list as a start point makes sense.
Civilized players usually agree about the rules they use before the game. So it might be „Elite, but no models with keyword COMMANDER“. Just agree not to use Elite.
Anyway, as long as you play 100 points, you really don‘t have to worry about Elite too much - except GK which profit most in this kind of game, but at this stage this will most likely not influence your Team composition.
About the list
It‘s a good starting point - and not all Plasma
I would replace the Heavy Specialism of the Melter with a Sniper Specialism.
You will have to spend a CP to get a +1 to Hit, but you will get it always, not only when the model advances.
You might consider to give the Specialism to one of the Plasmas instead, but this depends on your style of play.
If I calculated correctly your list is 96 points. So you could replace a Special Guard Gunner with a Scion Gunner. Which would be preferable.
Also replacing one of the Plasmas with a Hot Volley Gun will be helpfull against many opponents. Making him Sniper or Demo makes him even more valuable.
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