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![[Post New]](/s/i/i.gif) 2019/06/16 02:08:51
Subject: Chronopia, anyone still play it?
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Longtime Dakkanaut
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Are there any hidden chronopia fans out there and if so, have you ever tried playing it in a smaller scale?
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![[Post New]](/s/i/i.gif) 2019/06/19 02:47:49
Subject: Chronopia, anyone still play it?
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Fresh-Faced New User
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Yes. Try the street fight rules. Halve the number of grunts in each unit. 4 to 8 is now 2 to 4. Next step is adding a layer by assigning 7 hit points per wound to every model. When a model is hit, attacker rolls 2d6 to determine damage. Makes for a fun twist.
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![[Post New]](/s/i/i.gif) 2019/06/19 06:02:35
Subject: Chronopia, anyone still play it?
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Longtime Dakkanaut
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joshuaslater wrote:Yes. Try the street fight rules. Halve the number of grunts in each unit. 4 to 8 is now 2 to 4. Next step is adding a layer by assigning 7 hit points per wound to every model. When a model is hit, attacker rolls 2d6 to determine damage. Makes for a fun twist.
That sounds pretty cool! we will have to try that, especially with it being slow going to rebuild our collections  gonna post some pics when i finish painting my stygians and obsidian serpent elves.
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![[Post New]](/s/i/i.gif) 2019/06/29 11:05:33
Subject: Chronopia, anyone still play it?
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Primus
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I plan on running a Stygian warband as a horde faction for Saga Magic, sadly it is a poor fit but the closest there is.
The Street fight rules do sound interesting.
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![[Post New]](/s/i/i.gif) 2019/06/30 00:23:45
Subject: Chronopia, anyone still play it?
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Hangin' with Gork & Mork
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I liked it but never had anyone around here to play against.
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Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
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![[Post New]](/s/i/i.gif) 2019/07/02 08:50:37
Subject: Chronopia, anyone still play it?
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Longtime Dakkanaut
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Ahtman wrote:I liked it but never had anyone around here to play against.
I have had to slowly build multiple forces so folks could try it out.
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