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![[Post New]](/s/i/i.gif) 2019/07/02 10:44:17
Subject: kill team beginner question
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Regular Dakkanaut
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Hi
Then moving is it possible to move throw a window in a ruin wall without being able to squeeze the actual model throw the opening? Sector Imperialis Sanctum for example
https://www.games-workshop.com/en-WW/Sector-Imperialis-Sanctum-2018
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This message was edited 4 times. Last update was at 2019/07/02 10:54:57
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![[Post New]](/s/i/i.gif) 2019/07/02 12:45:25
Subject: kill team beginner question
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Been Around the Block
Scarborough, UK
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Yh that's fine, or for how me and my guy play. People can be jobsworths so it's all down to weather the person your playing is easy going or not.
Just think of it like this, if a space marine really wants to get at an enemy and there's something in the way, he's just smash through it.
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This message was edited 1 time. Last update was at 2019/07/02 12:48:28
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![[Post New]](/s/i/i.gif) 2019/07/02 14:34:22
Subject: kill team beginner question
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Lord of the Fleet
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The rules for terrain are largely left for you and your opponent to arrange.
The only comment in the rules is that models cannot move through walls.
If you want climbing through windows to be an option then clarify with your opponent before the game. Now that there are some pretty large models in KT consider if you want a size limit.
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This message was edited 1 time. Last update was at 2019/07/02 14:36:15
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![[Post New]](/s/i/i.gif) 2019/07/03 07:34:34
Subject: Re:kill team beginner question
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Regular Dakkanaut
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tanks for the reply. How does tournaments usaly rule this?
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![[Post New]](/s/i/i.gif) 2019/07/03 08:35:29
Subject: kill team beginner question
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Lord of the Fleet
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The GW and Adepticon packets have nothing to say on the subject.
The designers commentary, likewise, had nothing to say about it.
All we have is one statement in the rules that says models cannot move through walls.
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This message was edited 1 time. Last update was at 2019/07/03 08:37:45
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![[Post New]](/s/i/i.gif) 2019/07/03 19:03:27
Subject: Re:kill team beginner question
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Fixture of Dakka
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Personally I don't just for the sake of simplicity, but as others have said - its up to you.
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Casual gaming, mostly solo-coop these days.
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![[Post New]](/s/i/i.gif) 2019/07/07 01:03:39
Subject: kill team beginner question
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Dakka Veteran
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Mantic’s Deadzone is a similar type/scale of game. They have the models rated from size 1-4, with 1 being the smallest, approximately man sized. They then give examples of small/medium/large windows or doors in their terrain. A size 1 model can pass through a small gap, where a larger size 2 model cannot, and needs at least a medium gap to fit through. It’s not 100%, but it is at least something to go by. Maybe something like it could be adapted to Kill Team. But you should certainly discuss this before a game if it looks like it could be an issue, and decide beforehand what is possible/not.
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