Xenomancers wrote:
Lance845 wrote:Its mostly a one time use card. Go to ground doesnt even impact an entire detachment. Its just one unit.
The lethality of the game is quite low compared to
40k. Played 400
PL vs 400
PL and I was only able to get major damage on 4 total units. One was a large unit on terminators directly in front of my lines. It had 10 large blasts on it. Without a huge amount of luck with 4+ saves and an automatic wound from morale. They should be dead. They have to be dead or I lose the game because I cant get out of my deployment zone. It was basically the firepower of 2 entire detachments that put those wounds there. It most certainly affected more than one detachment. You realize by defending this card you are defending a 2++ save right? Because that's what it can do.
Automatically Appended Next Post:
puree wrote:The smallest recommended game would have a unit of terminators being a pretty tiny part of your force.
Being able to go to ground probably once in the game for just 1 turn, if you have that card at that point is hardly game breaking in the slightest.
Read the above. It is beyond broken. Once per game matters not in the slightest. There are more broken cards too.
honestly, if terminators where hard to kill I don;t see that as being a negative. what kind of firepower where you throwing at them? simply tons of small arms, or where you dropping large amounts of dedicated tank weapons on them?