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Made in au
Dakka Veteran




Many Fliers have a minimum and maximum move (ex: 20" - 70") which requires them to move somewhere between that range, and if they fail to do so they are destroyed. I've noted that many Imperial Fliers, when on their last bracket, only have a single number.

Does this mean that if an Imperial Flier, such as a Storm Raven who is on their last bracket, no longer has a minimum move requirement? This would allow it to stay stationary without declaring that it will hover, and thus retain it's -1 to be hit.
   
Made in gb
Horrific Hive Tyrant





Correct, if the movement value is a single number than there is no minimum move distance.
   
Made in de
Nihilistic Necron Lord






Germany

RAW, it no longer has a minimum move, but, wow, thats ridiculous It doesnt make any sense that a damaged flyer no longer has a minimum move. The minimum move means it must have a certain speed to remain airborne. The -1 to hit represents its fast movement speed, making it harder to hit. It should say 20"-20" on its last bracket.

BCB, another rule oddity for your signature
   
Made in us
Lieutenant General





Florence, KY

All of the Space Marine flyers who don't have a minimum move listed for their last bracket have the 'Hover Jet' rule.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in de
Nihilistic Necron Lord






Germany

Not true. The Xiphon interceptor doesnt have the hover jet rule. Nothing forces me to use hover jet on a flyer who is on its last bracket. Which means i still have the airborne, hard to hit, and supersonic abilities.
   
Made in gb
Horrific Hive Tyrant





 p5freak wrote:
Not true. The Xiphon interceptor doesnt have the hover jet rule. Nothing forces me to use hover jet on a flyer who is on its last bracket. Which means i still have the airborne, hard to hit, and supersonic abilities.


To be fair though, in that bracket it's also hitting on 5s, 6s when it does move due to Heavy.

Yeah, it's a bit silly. But it's not really a problem.
   
Made in us
Lieutenant General





Florence, KY

So a book written in a lunch break and noted for errors and inconsistencies has an inconsistency? Suffice it to say that all of the Space Marine flyers IN THE CODEX who don't have a minimum move listed for their last bracket have the 'Hover Jet' rule.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

That's super bizarre. A couple of the Edlar Flyers have 20"-25" on their last bracket.
Maybe the last bracket is supposed to be the min/max move together. Like 20" is how far is HAS to move. No more, no less. But without clarifying that is the intend, we indeed default to no longer having a minimum move

-

   
Made in us
Lieutenant General





Florence, KY

 Galef wrote:
That's super bizarre. A couple of the Edlar Flyers have 20"-25" on their last bracket.
Maybe the last bracket is supposed to be the min/max move together. Like 20" is how far is HAS to move. No more, no less. But without clarifying that is the intend, we indeed default to no longer having a minimum move

-

As already noted, with the exception of the Xiphon Interceptor these models can already move less than 20" a turn via the 'Hover Jet' rule.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 Ghaz wrote:
 Galef wrote:
That's super bizarre. A couple of the Edlar Flyers have 20"-25" on their last bracket.
Maybe the last bracket is supposed to be the min/max move together. Like 20" is how far is HAS to move. No more, no less. But without clarifying that is the intend, we indeed default to no longer having a minimum move

-

As already noted, with the exception of the Xiphon Interceptor these models can already move less than 20" a turn via the 'Hover Jet' rule.
Right, I was just pointing out that if *IF* the intent was that 20" was both min and max movement, those units would have to use Hover Jet rule to move less and therefore lose any Hard to Hit ability or other rules.

But as I said, I don't think there is anything to back that up. And If they are in the lowest bracket, why punish them further?

-

   
Made in de
Nihilistic Necron Lord






Germany

 Stux wrote:


To be fair though, in that bracket it's also hitting on 5s, 6s when it does move due to Heavy.

Yeah, it's a bit silly. But it's not really a problem.


Again not true. The xiphon interceptor doesnt suffer the -1 penalty for moving and firing heavy weapons.

 Ghaz wrote:


As already noted, with the exception of the Xiphon Interceptor these models can already move less than 20" a turn via the 'Hover Jet' rule.


Yes, but they lose airborne, hard to hit, and supersonic when they hover.

   
Made in gb
Norn Queen






 Galef wrote:
That's super bizarre. A couple of the Edlar Flyers have 20"-25" on their last bracket.
Maybe the last bracket is supposed to be the min/max move together. Like 20" is how far is HAS to move. No more, no less. But without clarifying that is the intend, we indeed default to no longer having a minimum move

-
Eldar flyers should never be forced into a corner like Imperial ones can, they get to rotate before and after they move, so if you get stuck it was intentionally done so by not rotating at the end of the previous move (or deploying backwards against the board edge).

This message was edited 1 time. Last update was at 2019/07/08 21:45:59


 
   
Made in us
Lieutenant General





Florence, KY

Why would a nearly wrecked aircraft be able to do something (i.e., move less than 20" a turn and yet keep the 'Airborne', 'Hard to Hit' and 'Supersonic' rules) that an aircraft in tip-top condition could not do?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in gb
Norn Queen






 Ghaz wrote:
Why would a nearly wrecked aircraft be able to do something (i.e., move less than 20" a turn and yet keep the 'Airborne', 'Hard to Hit' and 'Supersonic' rules) that an aircraft in tip-top condition could not do?
It shouldn't, much the same way Flamers shouldn't autohit aircraft, but GW are not good at writing rules.

This message was edited 1 time. Last update was at 2019/07/08 21:46:54


 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Ghaz wrote:
Why would a nearly wrecked aircraft be able to do something (i.e., move less than 20" a turn and yet keep the 'Airborne', 'Hard to Hit' and 'Supersonic' rules) that an aircraft in tip-top condition could not do?


Because Real World Common Sense/Real World Logic/How it works in the real world has no bearing on the 40k ruleset.

Remember: The rules were not written to be "Modern day real world" logical.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Lieutenant General





Florence, KY

So it's logical ruleswise to have a degrading profile in a game that suddenly gets better at the bottom bracket?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Ghaz wrote:
So it's logical ruleswise to have a degrading profile in a game that suddenly gets better at the bottom bracket?


But a Storm Raven does not get better. a Storm Raven who is on their last bracket can only go up to 20 inches, in all other profiles it can move more than that.

So it demonstrably gets worse.

This message was edited 1 time. Last update was at 2019/07/08 22:27:44


"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Lieutenant General





Florence, KY

 DeathReaper wrote:
 Ghaz wrote:
So it's logical ruleswise to have a degrading profile in a game that suddenly gets better at the bottom bracket?


But a Storm Raven does not get better. a Storm Raven who is on their last bracket can only go up to 20 inches, in all other profiles it can move more than that.

So it demonstrably gets worse.

But it's demonstrably better than using the 'Hover Jet' rule where it loses the 'Airborne', 'Hard to Hit' and 'Supersonic' rules. So again, why is the bottom bracket of the degrading profile better at moving less than 20" than the top bracket?

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Ghaz wrote:
 DeathReaper wrote:
 Ghaz wrote:
So it's logical ruleswise to have a degrading profile in a game that suddenly gets better at the bottom bracket?


But a Storm Raven does not get better. a Storm Raven who is on their last bracket can only go up to 20 inches, in all other profiles it can move more than that.

So it demonstrably gets worse.

But it's demonstrably better than using the 'Hover Jet' rule where it loses the 'Airborne', 'Hard to Hit' and 'Supersonic' rules. So again, why is the bottom bracket of the degrading profile better at moving less than 20" than the top bracket?


It is not better. It is slower.

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

If you need to move 12”, is it better to inflict a -1 hit penalty when shot or not?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Battlefortress Driver with Krusha Wheel




Douglasville, GA

I also think there's a distinct difference between being able to move more than 20" and being forced to move more than 20". Just my two cents on the argument. Carry on.
   
Made in us
Resolute Ultramarine Honor Guard





 Ghaz wrote:
So a book written in a lunch break and noted for errors and inconsistencies has an inconsistency? Suffice it to say that all of the Space Marine flyers IN THE CODEX who don't have a minimum move listed for their last bracket have the 'Hover Jet' rule.


How many Space Marine Flyers IN THE CODEX don't have the Hover Jet rule? Just the 1?

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller




 p5freak wrote:
The -1 to hit represents its fast movement speed, making it harder to hit. It should say 20"-20" on its last bracket.


This is probably what they meant to write, perhaps even did, then someone went "duh, 20-20? must be a typo" and removed the "-20".

Given how good GW are at making copy-paste errors, its not exactly a terrible theory.
   
 
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