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Made in se
Longtime Dakkanaut





Just reading through the terrain rules and came to a sudden realization.
A webwaygate can be deployed on, around, near hills, under, sideways on hills.

webwaygate

Shimmering Arrival: When you setup this model during deployment,it can be set up anywhere on the battlefield that is more than 12" from the enemy deployment zone and any enemy models,and more than 3" from any other terrain features or the centre of any objective markers.



Hills

Hills, whether free-standing or modelled into the battlefield itself,are raised areas that offer troops on top of them commanding views and fields of fire. Hills are always considered to be part of the battlefield rather than a terrain feature,and so models on top of them do not receive the benefits of cover. Some particularly large hills may block a model’s visibility to a target unit,however,so get a model’s -eye- view to see if this is ever the case.


So looks like hills do not count towards the webwaygates deployment restrictions.

Is there any errata I am missing that makes this not the case ?

As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.

RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
 
   
Made in de
Nihilistic Necron Lord






Germany

Yes, you can deploy a webway gate on a hill.
   
Made in gb
Dakka Veteran





GW's scenery rules seem to very much be afterthoughts. There are a lot of abilities that interact poorly with even the most basic of terrain. Having said that, I don't see how placing a webway gate sideways on a hill gives you a huge, unintended advantage.

8930 points 6800 points 75 points 600 points
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Made in se
Longtime Dakkanaut





 Bilge Rat wrote:
GW's scenery rules seem to very much be afterthoughts. There are a lot of abilities that interact poorly with even the most basic of terrain. Having said that, I don't see how placing a webway gate sideways on a hill gives you a huge, unintended advantage.


It doesn't

It just gives me a tiny little more incentive to play it, as my playgroup likes to fill our battlefields with tons of stuff (about 25 % hills) so i was always like "I will never get to play this" XD. Now, I just might.

I was more surprised then anything else.

As an aside, as "infinite" rolls is actually impossible even if the FAQ "allows" it, then it will always be a non-zero chance to pass them all. Eventually the two players will die. If they pass the game on to their decendents, they too will eventually die. And, at the end of it all, the universe will experience heat death and it, too, will die. In the instance of "infinite" hits, we're talking more of functional infinity, rather than literal.

RAW you can't pass the game onto descendants, permissive ruleset. Unless we get an FAQ from GW.
 
   
 
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