Nithaniel wrote:Breng77 wrote:
As to those saying there is no skill in wargames, that is 100% false, there are plenty of games where model positioning matters, quick assessment of chance of success matters, strategy with regards to the mission matters, etc
We are definitely missing an agreement on what skill is. Its all of the above and then some. In
high level games the variability in lists should be minimal like tournament final tables so what is the difference in skill? Part of this is making mistakes. I've played a lot of chess and as the game develops the end winner is the one who didn't make as many or any mistakes. A perfect example of this is the
LVO 2018 final between Nick and Tony which was
iirc a mirror match. In this game Tony made a mistake in order of processing stratagems with movement and lost him a game that he looked like he was going to win. At the time Nick was touted as the best player in the world (debatable) but he was losing before the mistake.
Assuming lists are not skill, what separates the higher level players from the intermediate is their abilities to make mistakes under pressure.
I find this to be a vastly underestimated part of the game. A lot of people at tournaments have a reasonably high skill level but it is the ability to keep all that in your head whilst trying to think through then next steps you need to make where the real skill lies.
A lot of people can screen well, play the objectives well, have decent target prority and know how to limit your opponets options. But to be able to do all that simultaneously, under a time pressure, after playing over long periods is where the real skill lies.