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![[Post New]](/s/i/i.gif) 2019/07/30 14:03:34
Subject: Repulsor Executioner FAQ
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Horrific Hive Tyrant
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PSA that they've issued an FAQ to allow non-codex chapters to take this unit now! Automatically Appended Next Post: Note also that they have explicitly included Deathwatch!
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This message was edited 1 time. Last update was at 2019/07/30 14:04:39
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![[Post New]](/s/i/i.gif) 2019/07/30 14:08:02
Subject: Repulsor Executioner FAQ
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Decrepit Dakkanaut
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Yeah but when can Deathwatch take the sneaky Marines that were just released?
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2019/07/30 14:13:25
Subject: Repulsor Executioner FAQ
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Longtime Dakkanaut
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Link?
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![[Post New]](/s/i/i.gif) 2019/07/30 14:21:00
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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Where is it?
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![[Post New]](/s/i/i.gif) 2019/07/30 14:41:17
Subject: Re:Repulsor Executioner FAQ
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Ultramarine Librarian with Freaky Familiar
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They/them
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![[Post New]](/s/i/i.gif) 2019/07/30 14:42:49
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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Wait, didn't it use to be 185?
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![[Post New]](/s/i/i.gif) 2019/07/30 14:45:12
Subject: Repulsor Executioner FAQ
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Longtime Dakkanaut
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Ayup. Twin stubber also went from 9 to 10.
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![[Post New]](/s/i/i.gif) 2019/07/30 14:50:10
Subject: Repulsor Executioner FAQ
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Omnipotent Necron Overlord
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Don't tell me they raised the cost...It's already overcosted...LOL
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This message was edited 1 time. Last update was at 2019/07/30 14:50:49
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2019/07/30 14:50:50
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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They did. It's the same cost as the old repulsor, so maybe its a typo.
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![[Post New]](/s/i/i.gif) 2019/07/30 14:51:41
Subject: Repulsor Executioner FAQ
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Longtime Dakkanaut
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Martel732 wrote:They did. It's the same cost as the old repulsor, so maybe its a typo.
Typo or no, its the new cost.
Well done gee dubs, well done.
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![[Post New]](/s/i/i.gif) 2019/07/30 14:51:41
Subject: Repulsor Executioner FAQ
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Omnipotent Necron Overlord
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Martel732 wrote:They did. It's the same cost as the old repulsor, so maybe its a typo.
How dumb is GW? Probably take 3 weeks to fix this.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2019/07/30 14:59:12
Subject: Repulsor Executioner FAQ
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Powerful Phoenix Lord
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Whatchu mean 3 weeks? They just "fixed" it with this FAQ. As-in fixed it so that their sales get hurt so bad by it that the next Chapter Approved will drop the points for both Repulsor tanks (fingers crossed) -
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This message was edited 1 time. Last update was at 2019/07/30 14:59:22
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![[Post New]](/s/i/i.gif) 2019/07/30 15:04:31
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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I'd bet some money that it was a cut and paste error.
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![[Post New]](/s/i/i.gif) 2019/07/30 15:12:54
Subject: Repulsor Executioner FAQ
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Omnipotent Necron Overlord
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Galef wrote:Whatchu mean 3 weeks? They just "fixed" it with this FAQ. As-in fixed it so that their sales get hurt so bad by it that the next Chapter Approved will drop the points for both Repulsor tanks (fingers crossed)
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Your logic is sound when considering it is GW we are talking about  Though ofc real business smarts would be to lower the things point cost on your new 100$ dollar tank. LOL.
Automatically Appended Next Post:
Perhaps but will they admit it in that case?
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This message was edited 2 times. Last update was at 2019/07/30 15:15:09
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2019/07/30 15:19:44
Subject: Repulsor Executioner FAQ
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Dakka Veteran
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No way they re-print the costs if they intended it to stay the same...
I mean, we are dealing with GW here but that seems like such a bone head move I find it hard to believe it is a mistake.
Why even open yourselves up to a mistake if you weren't touching them.
And I'm still pissed that DW can't take the new phobos. I have no idea why they are being excluded but it's really annoying
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![[Post New]](/s/i/i.gif) 2019/07/30 15:22:28
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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Bone head? GW? That's like chocolate and peanut butter.
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![[Post New]](/s/i/i.gif) 2019/07/30 15:52:59
Subject: Repulsor Executioner FAQ
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Longtime Dakkanaut
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Someone asked in the GW 40K thread, and they responded it was a increase not a Error.
So intended to cost more.
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This message was edited 1 time. Last update was at 2019/07/30 15:53:09
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![[Post New]](/s/i/i.gif) 2019/07/30 15:56:26
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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Oh, stupid for another reason, then. It needed a points drop, not increase.
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This message was edited 1 time. Last update was at 2019/07/30 15:56:36
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![[Post New]](/s/i/i.gif) 2019/07/30 15:58:58
Subject: Repulsor Executioner FAQ
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Fixture of Dakka
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<sarcasm>Or maybe GW are the only ones that realize just how OP Marines are right now!</sarcasm>
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![[Post New]](/s/i/i.gif) 2019/07/30 16:02:52
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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Why sarcasm? They might think that.
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![[Post New]](/s/i/i.gif) 2019/07/30 16:15:36
Subject: Repulsor Executioner FAQ
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Omnipotent Necron Overlord
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I think this is actually the point where I stop playing 40k competitively in any sense and just find people to play by the rules I want to play (which are rules that don't suck complete ass). Sheer incompetent rules team. Shinning spears were literally undercosted for a year. They could have made a change like this at any point but didn't. Then we have an obviously overcosted model like the executioner...they release an in between nerf without even looking at tournament data or whatnot. I mean it's so effing baffling it is disgusting. I actually want to slap a person in the face for this. I spent 200$ and a ton of time getting 2 of these ready to play with even knowing they were going to underperform...then they nerf it? WOW.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2019/07/30 16:17:42
Subject: Repulsor Executioner FAQ
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Longtime Dakkanaut
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My Porphy feels your pain.. over there.. on the shelf..
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![[Post New]](/s/i/i.gif) 2019/07/30 16:18:19
Subject: Repulsor Executioner FAQ
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Fixture of Dakka
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Don't they usually do a post-release FAQ within a set window of release?
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![[Post New]](/s/i/i.gif) 2019/07/30 16:19:08
Subject: Repulsor Executioner FAQ
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Locked in the Tower of Amareo
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Xenomancers wrote:I think this is actually the point where I stop playing 40k competitively in any sense and just find people to play by the rules I want to play (which are rules that don't suck complete ass). Sheer incompetent rules team. Shinning spears were literally undercosted for a year. They could have made a change like this at any point but didn't. Then we have an obviously overcosted model like the executioner...they release an in between nerf without even looking at tournament data or whatnot. I mean it's so effing baffling it is disgusting. I actually want to slap a person in the face for this. I spent 200$ and a ton of time getting 2 of these ready to play with even knowing they were going to underperform...then they nerf it? WOW.
It's always a risk with GW. But increasing a non-invuln platform by 30 pts is nuts.
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![[Post New]](/s/i/i.gif) 2019/07/30 16:26:01
Subject: Re:Repulsor Executioner FAQ
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Nihilistic Necron Lord
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Its 31. The Twin icarus ironhail heavy stubber went from 9 to 10.
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![[Post New]](/s/i/i.gif) 2019/07/30 16:29:37
Subject: Re:Repulsor Executioner FAQ
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Ancient Venerable Dark Angels Dreadnought
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It certainly may backfire on them as I went from "cool, deathwatch may now have a viable anti-armour choice so I can go pure DW" to "raised the points already? nah, I'll stick with a Krast knight thanks". Saved $200 right there in one quick post.
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![[Post New]](/s/i/i.gif) 2019/07/30 16:30:07
Subject: Re:Repulsor Executioner FAQ
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Longtime Dakkanaut
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bullyboy wrote:It certainly may backfire on them as I went from "cool, deathwatch may now have a viable anti-armour choice so I can go pure DW" to "raised the points already? nah, I'll stick with a Krast knight thanks". Saved $200 right there in one quick post.
Whole lotta this going on right now methinks.
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![[Post New]](/s/i/i.gif) 2019/07/30 16:34:40
Subject: Re:Repulsor Executioner FAQ
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Stalwart Space Marine
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Well, there goes the brief moments of joy I felt when using two executioners at 2K games.
Even though target saturation is key to using high value unit, the points increase makes bringing even a single executioner a daunting challenge.
Let alone using two or more in the 2K list.
I might be biased, but it seems GW is strangely cautious about giving Space Marines cost effective units.
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This message was edited 3 times. Last update was at 2019/07/30 16:36:53
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![[Post New]](/s/i/i.gif) 2019/07/30 16:35:50
Subject: Repulsor Executioner FAQ
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Courageous Space Marine Captain
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This and the new melee lieutenant without a real melee weapon has pretty drastically dampened my enthusiasm for the new marine codex. I really don't understand why GW is hell bent on making the marines utterly terrible.
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![[Post New]](/s/i/i.gif) 2019/07/30 16:46:51
Subject: Re:Repulsor Executioner FAQ
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Ancient Venerable Dark Angels Dreadnought
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One of the biggest problems is Guilleman. He skews so much of marine stuff that it's pointed in such a way to be mostly useless in other chapters. I just don't think GW can see this.
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