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Made in us
Fresh-Faced New User




Hello again fellow guards players.

I was wondering does commander Kubrick Chenkov not exist at all in the codex or rules anywhere for valhallens?
I was debating starting an army and buying a Kubrick model but I cant seem to find any rule for him at all or any stats for him and of course yarrick is still around and such.

If anyone knows anything let me know.

(Same for the tallarn commanders, etc)
   
Made in ca
Courageous Space Marine Captain





they got rid of most of the old metal only characters back in 6th/7th edition yes, HOWEVER Rules for Valhallans certainly exist.

Ultimately the power of an Inquisitor extends as far as he can make it extend 
   
Made in us
Fresh-Faced New User




BrianDavion wrote:
they got rid of most of the old metal only characters back in 6th/7th edition yes, HOWEVER Rules for Valhallans certainly exist.


Yeah I have the codex but I didnt know if they gave him new rules or anything.
Yeah that stinks about getting rid of him
   
Made in us
Douglas Bader






Nope, he no longer exists in 8th. But his "send in the next wave" ability exists as a stratagem. Just be warned that it's absolutely terrible and you should never try to use it.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Fresh-Faced New User




 Peregrine wrote:
Nope, he no longer exists in 8th. But his "send in the next wave" ability exists as a stratagem. Just be warned that it's absolutely terrible and you should never try to use it.


I wish they would give him new rules and maybe remodel him like they did yarrick.
I wonder why they kept him around and not the others.....strange
   
Made in us
Noble Knight of the Realm




Louisville (KY)

Guard have like 3 characters and none of them are worth taking.
   
Made in us
Fresh-Faced New User




I was wrong. I really didnt give the codex much of a look but I think some may be better in certain situations. What I suppose I was trying to say, like another man said here first, they range from very good to meh and not worth taking. I didnt mean they were all horrible

This message was edited 2 times. Last update was at 2019/08/09 01:12:29


 
   
Made in us
Douglas Bader






 Sledgehammer wrote:
Guard have like 3 characters and none of them are worth taking.


Pask would like to disagree, as would Harker and Straken.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Boom! Leman Russ Commander





 Sledgehammer wrote:
Guard have like 3 characters and none of them are worth taking.


Straken and Harker both disagree. Sometimes even Pask.

Guard have 8 I think named characters:
Straken
Harker
Marbo
Creed
Kell
Pask
Yarrick
Raine

Straken is good, Harker is really good, and Pask is basically a must-have in a Cadian list.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in gb
Wicked Canoptek Wraith





 Sledgehammer wrote:
Guard have like 3 characters and none of them are worth taking.


I think you're confusing Guard with Dark Eldar.
   
Made in fr
Hurr! Ogryn Bone 'Ead!





Segmentum Solar, Terra, France

Chenkov is not here anymore, but his mighty bolt pistol has been carried over in the new edition.
The Pietrov Mk45 is a relic you give to a Valhallan commander.
It strengthens morale around the bearer and has a 12", Pistol 2, Str 4, AP-1, damage 2 stat-line, which is cool.

This message was edited 1 time. Last update was at 2019/08/08 13:02:35


Playing  
   
Made in fi
Chaplain with Hate to Spare






 Ravajaxe wrote:
Chenkov is not here anymore, but his mighty bolt pistol has been carried over in the new edition.
The Pietrov Mk45 is a relic you give to a Valhallan commander.
It strengthens morale around the bearer and has a 12", Pistol 2, Str 4, AP-1, damage 2 stat-line, which is cool.

Indeed. Give this pistol an a power sword to a Valhallan commander, use "send in the next wave" stratagem. There's your Chenkov. No need to waste space on dedicated rules for things that can be created via the generic rules.

Only the insane have strength enough to prosper. Only those who prosper may truly judge what is sane. 
   
Made in us
Fresh-Faced New User




 Crimson wrote:
 Ravajaxe wrote:
Chenkov is not here anymore, but his mighty bolt pistol has been carried over in the new edition.
The Pietrov Mk45 is a relic you give to a Valhallan commander.
It strengthens morale around the bearer and has a 12", Pistol 2, Str 4, AP-1, damage 2 stat-line, which is cool.

Indeed. Give this pistol an a power sword to a Valhallan commander, use "send in the next wave" stratagem. There's your Chenkov. No need to waste space on dedicated rules for things that can be created via the generic rules.


Very true! I thought about that
   
Made in us
Regular Dakkanaut




I don't know, I like most of the guard characters. However, only some are great and some are meh to bad. I'm probably just looking at them with rose colored shades as I love my guard.
   
Made in us
Fresh-Faced New User




AngryAngel80 wrote:
I don't know, I like most of the guard characters. However, only some are great and some are meh to bad. I'm probably just looking at them with rose colored shades as I love my guard.


No you are right. I love guard too! I was just being a salty boy :-)


Automatically Appended Next Post:
Hey thanks to everyone on here for the help!

I'm kind of new to the tabletop setting so I'm just trying to figure things out. One thing is for sure and that's that guard is the best!

This message was edited 1 time. Last update was at 2019/08/09 01:09:32


 
   
Made in us
Longtime Dakkanaut





North Carolina

Tsar_Vaughn_II wrote:
Hello again fellow guards players.

I was wondering does commander Kubrick Chenkov not exist at all in the codex or rules anywhere for valhallens?
I was debating starting an army and buying a Kubrick model but I cant seem to find any rule for him at all or any stats for him and of course yarrick is still around and such.

If anyone knows anything let me know.

(Same for the tallarn commanders, etc)




He still "exists" as a historical/fluff character. He just doesn't have a current model or rules.


He's also a reminder of the worst you can find in the Imperial Guard. He gets the medals and glory for doing nothing other than spamming MOAR CONSCRIPTS, and is such a first rate son of a bitch that commisars are scared less of him.

This message was edited 1 time. Last update was at 2019/08/09 02:14:04


Proud Purveyor Of The Unconventional In 40k 
   
Made in us
[DCM]
Heroic Senior Officer





Murray, Kentucky

 oldravenman3025 wrote:
Tsar_Vaughn_II wrote:
Hello again fellow guards players.

I was wondering does commander Kubrick Chenkov not exist at all in the codex or rules anywhere for valhallens?
I was debating starting an army and buying a Kubrick model but I cant seem to find any rule for him at all or any stats for him and of course yarrick is still around and such.

If anyone knows anything let me know.

(Same for the tallarn commanders, etc)




He still "exists" as a historical/fluff character. He just doesn't have a current model or rules.


He's also a reminder of the worst you can find in the Imperial Guard. He gets the medals and glory for doing nothing other than spamming MOAR CONSCRIPTS, and is such a first rate son of a bitch that commisars are scared less of him.

In his defense he's known for accomplishing objectives in record time no matter the odds. Granted his casualty figures are horrendous even by guard standards but he gets called in when something needs to be done yesterday and even his casualties are nothing compared to what will happen if the mission fails.

Not excusing that he's pretty heartless, but he knows exactly what he's doing and why. At least I'm pretty sure that's his lore from the old codex, nestled nicely between clearing minefields with conscripts to get a tank column flanking the enemy. Or that time he was ordered to take a massive fortress with no artillery or tank support so he threw hundreds of thousands of conscripts at a fortress's walls to distract enemy fire from the demolition teams sneaking up.

Also I'm pretty sure you can still buy him and Al Raheem, they just don't have rules. Which is weird because not only are the models still available most of the time, but their regiment relics are their weapons, and their strats are their old abilities, and their regiments have specific rules. So why they didn't bother to just let us take them I'll never know. It's not like age mattered or anything. Kell is dead and we can still take him. Oh well.

This message was edited 1 time. Last update was at 2019/08/10 21:26:25


'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
 
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