|
I backed their kickstarter as I've wanted to play a giant stompy robot game (with tanks and other goodies) for a long time. I got way too into Mechwarrior (the clickable collectable game), and played it literally twice. CAV seems to capture a lot of the fun of Mechwarrior - I think it may have preceded it, but the two share a lot in common. I just always hated the damn clicky bases in Mechwarrior. They were terribly annoying, hard to use, stuck sometimes, and super annoying to pick up and put down the models all the time. Battletech seems neat, but waaaaaay too intense for me. I'm a much simpler guy than I was decades ago when I might have been able to deal with Battletech's bookkeeping.
CAV should be coming soon (due in Sept, but the models likely won't arrive in the US until late Sept, so likely Oct or Nov) and I'm keen to get my stompy robot on.
Anyone else tried it?
Thoughts?
|