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Made in ca
Focused Fire Warrior




Canada

Is paying slightly more points for 6" reduced threat range, having to be closer to enemy, 1 shot for no -hit when moving, and rend? Which one is likely to perform better in the meta?


Saim bikers is not an option they have to keep alaitoc in this case

This message was edited 2 times. Last update was at 2019/08/23 04:16:42


 
   
Made in gb
Walking Dead Wraithlord






This might be a bit controversial but I would say just the normal twin catapults.

To counter the but I need to be 12" away to benefit from alitoic; The thing they will be shooting at is going to be 12" but everything else would should be further.

But if its a choice between scats or SC I think Scats are the better option and can work too. You will have to park them somewhere to hose down and clear the chaff and not move.

I think SC are too expensive on bikes. However if your threat saturation is decent they might get to do some work.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in ca
Focused Fire Warrior




Canada

 Argive wrote:
This might be a bit controversial but I would say just the normal twin catapults.

To counter the but I need to be 12" away to benefit from alitoic; The thing they will be shooting at is going to be 12" but everything else would should be further.

But if its a choice between scats or SC I think Scats are the better option and can work too. You will have to park them somewhere to hose down and clear the chaff and not move.

I think SC are too expensive on bikes. However if your threat saturation is decent they might get to do some work.



I definitely have considered the twin shuriken catapult option but don't really consider it an option for my purposes because i am using the unit as(/it needs to be):

A) a check vs mono or close to mono closecombat army such as GSC or the plaguebearer/charactor spam lists. Being able to shoot on buildings, kite melee armies and use there mobility to pressure there otherwise better objective grabbing game
B) are going to shoot targets with completely variable toughness Armour, wound characteristics at variable ranges. Some games they are going to to finish off the doomed jinxed knight, other games a bajilion plague bearers, others venoms and ravagers etc. They cant afford to be yolo specialized go in deep units.

Also they will mostly be guided as my reapers are in a mixed detachment with the warlord trait that guides them.

I appreciate the input I think I will go with scatters.

This message was edited 1 time. Last update was at 2019/08/23 04:40:54


 
   
Made in gb
Walking Dead Wraithlord






Seems like good logic. Cant argue there. Good luck in your battles.

https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, in view of Alaitoc, I'd go with scatter lasers due to their higher range.
With shuricannons, the bikes are more vulnerable to a charge.

Former moderator 40kOnline

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Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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Made in us
Powerful Phoenix Lord





Dallas area, TX

I'd only use Scatter lasers with Saim-Hann. The longer range and extra shot make a difference....so long as you aren't getting the -1 for moving. And if you are taking WINDRIDERs to sit stationary in the back field, I am sorry, but you don't DESERVE to be playing Windriders. They should always be moving.

But for Alaitoc, I do think it's more player's preference. TwinCats are alright, and as Argive pointed out, you can still stay outside 12" of MOST enemy units if you move them carefully.
But if that's true of TwinCats, it's even more true of Shuricannons, which IMO makes the range difference between Shuricannons and Scatters irrelevant most of the time.

So if we presume the range difference as a nill factor, the REAL difference comes down to damage. 3 shots at BS3+ yield 2 hits on average. 4 shots at BS3+ with -1 to hit ALSO yields 2 hits on average.
So same average hits, same Strength. The synergy that Shuricannons have with the BIKE (6" Advance + Battle Focus) and the occasional AP-3 makes Shuricannons the winner IMO
Both of those rules offer tactical flexibility that the Scatter laser cannot match.

So for Alaitoc, Shuricannons get me vote EVERY time

-

This message was edited 5 times. Last update was at 2019/08/23 13:11:23


   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

I have learned to use SCatapults/SCannons every time.
The Heavy rule stops them being used to their full.

This message was edited 5 times. Last update was at 2019/08/23 13:35:02


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Made in us
Ancient Venerable Dark Angels Dreadnought





Agree with Galef, should be Saim Hann scatter lasers (thought about adding an Outrider of those with Vypers). If wanting static scatters, I'd look to warwalkers which have more of an Alaitoc feel anyway.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

My Eldar army is based on Biel-Tan.
Serpents and jetbikes with shuricannons are the best you can get for the bucks.
Hitting on 3+ and re-rolling 1'.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
 
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