Hi Guys,
I'm getting back into the hobby after about 15 years away. When my son was born 8 years ago I bought some Grey Knights with the intention of getting back into the hobby then parenthood happened and I prioritised work and family. Now he's older and wanting to start a Nid army and I find myself back in. I want to keep going with the knights over my other childhood armies but want it pure. I was going to go with a mixed force with NDK and SS but I love the Terminator models. I already own Draigo, 5 Interceptors, 5 paladins and a stormraven so the list is built with this in mind. Can you guys let me know what you think? A lot has changed so there's probably a fair bit I'm not taking into account. Apologies in advance for the layout, Battlescribe refuses to work on my computer but I've taken the point values from Battlescribe on my phone so should be accurate.
Total Points: 1966
Draigo 180pts
GOI, Sanctuary
Terminator Squad x 5 214pts
Justicar: falcions, GOI
1 x Terminator with Psycannon
3 x Terminators with falcions
Terminator Squad x 5 214pts
Justicar: falcions, GOI
1 x Terminator with Psycannon
3 x Terminators with falcions
Terminator Squad x 5 218pts
Justicar: Daemon Hammer, Hammerhand
4 x Terminators with falcions
Terminator Squad x 5 218pts
Justicar: Daemon Hammer, Hammerhand
4 x Terminators with falcions
Paladins x 10 503pts
Justicar- Daemon Hammer, Hammerhand
2 x Terminators with Halberds
7 x Terminators with falcions
Interceptors x 5 128pts
Justicar with Daemon Hammer, Sanctuary
4 x falcions
Stormraven 291pts
Twin Lascannon, Twin Heavy Bolter, 2x Stormstrike Missile Launcher
I want this list to be fun and semi-competitive. I don't find NDK and Dreadnoughts particularly appealing just from a looks aesthetic. The general plan would be to keep Draigo, the paladins and some of the termies in reserve and bring them in at an opportune time to grab objectives with the terms and tear the throat from the enemy with Draigo and his paladins.The Interceptors can zip around drawing fire and units away from more important targets and if that fails they can either grab an objective at the last moment with their shunt or go deep and swing away at something to soften them up a bit.
What do you think? Please keep in my I haven't played in a very long time.
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