Switch Theme:

[2000] - CSM shooting engines  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in se
Regular Dakkanaut




Hey all. After playing mainly melee armies with letter-bombs, Lord Discordant and maulerfiends monster mash lists with little shooting elements. I’ve now tried to build a shooting army and remembered the start of 8th ed. I used a chaos Daemon Daemon prince of Tzeentch and gave him warlord trait Daemonspark giving all Tzeentch daemons reroll 1 to wound in shooting 9” aura and himself having a 6” aura reroll 1s to hit. So with this in my mind I’ve tried to make an army of Daemons to shoot with and why not giving some more buffs if I can. I mainly play maelstrom missions at a semi-competitive level but want to be better learning more and in the future go to tournaments.

So I have built a CSM list with a very small amount of chaos daemons but more or less all have Daemon keyword.
Main buffs.
DP reroll 1s 6” aura. Daemonspark reroll 1s to wound 9” aura.
Lord discordant +1 to hit
Sorcerer weavers of fate +1 to invul. Prescience +1 to hit
Master of possession cursed earth +1 to invul 6”aura. Sacrifice for D3 heal (1 mw on one of mine units)
Changecaster flickering flames +1 to wound. Gaze of fate one dice reroll.
Stratagems like Daemon forge. veterans of long war but no endless Cacophony.


First list I’ve got.
DP warlord Daemonspark, flickering flames.
Changecaster flickering flames and gaze of fate
3 units of nurglings

2 lord discordant auto cannon
3 x 10 cultists

MoP cursed earth, sacrifice
Sorcerer prescience, weavers of fate, Combi-Bolter
2 forgefiends hades autocannons, Ectoplasma cannon
3 venomcrawlers
1 unit of 2 obliterators

14 CP
All but cultists have mark of Tzeentch, they are Slaanesh.


Second list.
DP warlord Daemonspark, flickering flames.
Changecaster bolt of change, boon of change
The changeline 6+++ aura 9”. Gaze of fate
30 pink horrors with icon
2 x 10 brimstone horrors

MoP cursed earth, sacrifice
20 cultists

2 lord discordant
2 forgefiends hades autocannon, Daemon jaw
2 venomcrawlers
2 heldrakes hades autocannon
9CP

Any and all cc are welcome. Have not tried the forgefiends yet so any comment and tips for them would be great.

This message was edited 1 time. Last update was at 2019/09/04 21:51:35


 
   
Made in gb
Pulsating Possessed Chaos Marine






Looks like a fun list. Definately list 2 looks better for me. You can move up the board with 1 LD, venomcrawlers and helldrakes.

I'd find 50 points to get that second battalion too. Maybe drop a helldrake and add 10 cultists, upgrade guns on forgefiend and take 2x20 pink horrors as you can put them in deepstrike and still get the assault 3 weapons when they come in through deepstrike.

Have you thought about what legion you'd use? Either red corsairs or alpha legion would be my best guess (although you should probably use 3x5 csm if you're going corsairs).
   
Made in se
Regular Dakkanaut




Thank you! Yeah, I did like list two better myself when I looked at it today. Gone a little listblind building them all.

So I’ve made some changes as you suggested and I really like the now.

Changecaster boon of change. Bolt of change
DP warlord Daemonspark. Impossible robe. Flickering flames
The Changeline gaze of fate
2 x 20 pink horrors in DS, thinking of maybe summon one unit as my DP won’t move turn one.
10 brimstone horrors

Lord discordant
MoP cursed earth. Sacrifice
2 x 10 cultists
1 x 20 cultists

Lord discordant
2 x forgefiends hades autocannon and Ectoplasma cannon
2 x venomcrawlers
Heldrake

I think I go with Alpha legion so Lord discordant have a better survival. Building a castle with cultists and brimstone as screen and if I go first I can summon 20pinks to the frontline so they can shoot with no -1 after advance. Getting cursed earth is a priority so with gaze of fate and command reroll it should go of giving everything 4++ then changeline gives 6+++.
   
Made in ch
The Dread Evil Lord Varlak





As someone that plays a dakkafiend often, i find the ectoplasma a bit underwhelming for the pricetag.
In a shooty list the defiler is also a superior Version of the venomcrawler i feel.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Pulsating Possessed Chaos Marine






Looks good, a survivable tzeentch castle and some decent damage output. Those forgefiends will be making a serious dent in some primaris boys.

If you summon the pinks (which could be a good idea) you'd need to have another unit of brimstones to keep your tzeentch battalion. But you would have the choice to summon horrors, flamers or exhalted flamers which could be handy.

Also don't forget your tzeentch aura I always do and it can be a real lifesaver!
   
Made in se
Regular Dakkanaut




I agree on the hefty price tag on Ectoplasma cannon, I might downgrade it to jaws if I find some more points and add something else.

I’ve added the venomcrawlers instead of defilers simply because I do not own a single defiler (yet).

No, no. I won’t forget any Tzeentch aura, always remember all things Tzeentch but usually forget +1S on bloodletters on the charge but not +1A. Hahaha

Good call on the Tzeentch battalion, it was totally lost for me.
Will find 30p for brimstones so I can summon the pinks and hopefully I can play and test the list soon.

Also, on the work today I was listening on a pod with Warhammer and they mentioned “tally” and got me thinking of Nurgle and epidemus. What do you think of this list but change some stuff and make it Nurgle? Only got 4 min units of nurglings so do not know much of them.

This message was edited 1 time. Last update was at 2019/09/05 16:17:00


 
   
Made in gb
Pulsating Possessed Chaos Marine






Well it can work well but aura works best with troops that can use VotLW. I'm running some nurgle warptalons at a tournament at the weekend.

But if you cast locus of virulence you'll have a lord discordant doing 5 damage and 2d3 + 1 with his main weapons on a 5+ with +1 to wound so they'll pretty much one shot a knight which is pretty cool.

Only problem is they're really slow so can't keep up. Spoilpox scrivener helps but only guaranteed way to buff charging units is to deepstrike a poxbringer or daemon prince.

Plaguebearers are hands down the best troops in the game so you would need to get at least 60 for a serious nurgle army. But that could work well enough for a nurgle battalion with a couple of units of nurglings.

This message was edited 1 time. Last update was at 2019/09/05 17:49:51


 
   
Made in se
Regular Dakkanaut




did take a look at Nurgle but Epidemus Tally is not worth it to me. with a list liek this you want the Tally for killing 5 units so you get T8 on all engines but Lord Discordant.

Did some small changes to the list and i feel really good about it. Only problem with this list is me and what i'm used to (Letter-bombs and Engine rush).


Tzeentch Daemon Batallion
DP Warlord Daemonspark, Flickering flames
Changecaster Boon of change, Bolt of change
The Changeline Gaze of fate
2 x 10 Brimstones
20man Pinks in DS

Alpha Legion Batallion
Lord Discordant
MoP Cursed earth, Sacrifice
2 x 10 Cultist
19man Cultist

Alpha legion Spearhead
Lord Discordant
2 Forgefiends Hades autocannon, Jaws
2 Venomcrawlers
Heldrake Hades Autocannon

153 points left for summoning.
20 Pinks
6 Flamers
2 Exalted Flamers.

When i have my first game i will come back and tell you about it but have alot on my shoulders now so might take a week or two sadly.Thanks for all the input and thouths!
   
Made in us
Dakka Veteran





Drop the drake

In the Grimdark future of DerpHammer40k, there are only dank memes! 
   
Made in ch
The Dread Evil Lord Varlak





Ayy, drakes are, bad.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in us
Dakka Veteran





The Drakes reigned supreme back in 6th ed when flyers where nearly impossible to shoot down as they swooped in vector striking something along the way and then bale flame something that ignored cover and armor 3 meaning a bunch of dead marines.

In the Grimdark future of DerpHammer40k, there are only dank memes! 
   
Made in se
Regular Dakkanaut




Good talk saying drakes are bad and leave it like that. Yes I know that the drake won’t shoot and kill a lot or charge in to a flyer and do tons of damage. But standing in front of the army getting +1 on hit, reroll 1s to hit and to wound but more important, block the way from incoming chargers as the drake do not gain AIRCRAFT so no one can walk across it so block a way for a turn then fly away if it’s alive.

The value is not always in killing and/or surviving but movement and if it can draw some fire to itself means that the real threats of my army survive.

But to gain more threats and make the final list which includes FW decimators as they have a better killing power hitting on 2+ if close to Lord Discordant and reroll 1s hit and wound thanks to DP warlord. As a castle build I’m split between butcher cannon and c-beam cannon.

2 butcher is 8 shoots S8 ap1 2D
2 C-beam is 2 shoots S6 ap3 D3 D but if more than 24” it gives +2S and +D3 D and if damage an enemy scoring 2D6 S6 ap0 1D more hits. So good vs tanks and hordes but butcher cannon is as well.
   
Made in ch
The Dread Evil Lord Varlak





Tazberry wrote:
Good talk saying drakes are bad and leave it like that. Yes I know that the drake won’t shoot and kill a lot or charge in to a flyer and do tons of damage. But standing in front of the army getting +1 on hit, reroll 1s to hit and to wound but more important, block the way from incoming chargers as the drake do not gain AIRCRAFT so no one can walk across it so block a way for a turn then fly away if it’s alive.

The value is not always in killing and/or surviving but movement and if it can draw some fire to itself means that the real threats of my army survive.

But to gain more threats and make the final list which includes FW decimators as they have a better killing power hitting on 2+ if close to Lord Discordant and reroll 1s hit and wound thanks to DP warlord. As a castle build I’m split between butcher cannon and c-beam cannon.

2 butcher is 8 shoots S8 ap1 2D
2 C-beam is 2 shoots S6 ap3 D3 D but if more than 24” it gives +2S and +D3 D and if damage an enemy scoring 2D6 S6 ap0 1D more hits. So good vs tanks and hordes but butcher cannon is as well.


The drake isn't good enough though for tanking or beeing a distaction, he is pitifully overpriced for that job, sadly.

Generally as a rule of thumb, Butcher cannons > the rest of the FW arsenal for Chaos.
The issue is, it's a dual AC, with better S value and a neat gimmik against cheap chaff. for 20 pts.
The C-beam on the other hand will be usefull T1, maybee T2. that0s it then it's profile is just to bad for the price tag.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
Made in gb
Pulsating Possessed Chaos Marine






Not Online!!! wrote:
Tazberry wrote:
Good talk saying drakes are bad and leave it like that. Yes I know that the drake won’t shoot and kill a lot or charge in to a flyer and do tons of damage. But standing in front of the army getting +1 on hit, reroll 1s to hit and to wound but more important, block the way from incoming chargers as the drake do not gain AIRCRAFT so no one can walk across it so block a way for a turn then fly away if it’s alive.

The value is not always in killing and/or surviving but movement and if it can draw some fire to itself means that the real threats of my army survive.

But to gain more threats and make the final list which includes FW decimators as they have a better killing power hitting on 2+ if close to Lord Discordant and reroll 1s hit and wound thanks to DP warlord. As a castle build I’m split between butcher cannon and c-beam cannon.

2 butcher is 8 shoots S8 ap1 2D
2 C-beam is 2 shoots S6 ap3 D3 D but if more than 24” it gives +2S and +D3 D and if damage an enemy scoring 2D6 S6 ap0 1D more hits. So good vs tanks and hordes but butcher cannon is as well.


The drake isn't good enough though for tanking or beeing a distaction, he is pitifully overpriced for that job, sadly.

Generally as a rule of thumb, Butcher cannons > the rest of the FW arsenal for Chaos.
The issue is, it's a dual AC, with better S value and a neat gimmik against cheap chaff. for 20 pts.
The C-beam on the other hand will be usefull T1, maybee T2. that0s it then it's profile is just to bad for the price tag.


I think the C-Beam's usefulness is dependent on the rest of your list. If you can screen out your shooting units more than 24" then they're pretty tasty and always useful against hoardes.

If you have a bunch of plaguebearers then they can be pretty handy.
   
Made in se
Regular Dakkanaut




Then the C-Beam will be good in the castle standing far back and dropping in pinks to the frontline so it should more or less all ways be 24” or more. I’m converting a nemesis Dreadnought to be my first Decimator and proxy a normal Dreadnought as the second giving each a different weapon so I can see and feel what the list needs.

Anyone know if a contemptor c-beam can fit with little modifications? They don’t sell a c-beam to the decimator sadly.
   
Made in ch
The Dread Evil Lord Varlak





Tazberry wrote:
Then the C-Beam will be good in the castle standing far back and dropping in pinks to the frontline so it should more or less all ways be 24” or more. I’m converting a nemesis Dreadnought to be my first Decimator and proxy a normal Dreadnought as the second giving each a different weapon so I can see and feel what the list needs.

Anyone know if a contemptor c-beam can fit with little modifications? They don’t sell a c-beam to the decimator sadly.


Dunno, probably.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH.  
   
 
Forum Index » 40K Army Lists
Go to: