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Made in us
Fresh-Faced New User




What would you change to make this list more competitive? I tend to castle the long range havocs with the chain lord, move the chain havocs/oblits with the hammer lord. Advance and charge the disco lords.

++ Battalion Detachment +5CP (Chaos - Chaos Space Marines) [49 PL, 10CP, 999pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Gametype: Matched

Legion [3CP]: Red Corsairs

Specialist Detachment [-1CP]: Soulforged Pack

+ HQ +

Lord Discordant on Helstalker [9 PL, 180pts]: Baleflamer, Intoxicating Elixir, Mark of Slaanesh, Master of the Soulforges, Warlord
. Helstalker: Techno-virus injector

Lord Discordant on Helstalker [9 PL, 180pts]: Baleflamer, Mark of Khorne
. Helstalker: Techno-virus injector

Lord Discordant on Helstalker [9 PL, 180pts]: Baleflamer, Mark of Khorne
. Helstalker: Techno-virus injector

+ Troops +

Chaos Space Marines [4 PL, 87pts]: No Chaos Mark
. Aspiring Champion: Chainsword, Combi-bolter
. 3x Marine w/ Boltgun
. Marine w/ heavy weapon: Reaper chaincannon

Chaos Space Marines [4 PL, 87pts]: No Chaos Mark
. Aspiring Champion: Chainsword, Combi-bolter
. 3x Marine w/ Boltgun
. Marine w/ heavy weapon: Reaper chaincannon

Chaos Space Marines [4 PL, 87pts]: No Chaos Mark
. Aspiring Champion: Chainsword, Combi-bolter
. 3x Marine w/ Boltgun
. Marine w/ heavy weapon: Reaper chaincannon

+ Elites +

Helbrute [6 PL, 120pts]: Missile launcher, No Chaos Mark, Twin lascannon

+ Dedicated Transport +

Chaos Rhino [4 PL, 78pts]: Combi-bolter, Havoc launcher, No Chaos Mark

++ Spearhead Detachment +1CP (Chaos - Chaos Space Marines) [49 PL, , 994pts] ++

+ No Force Org Slot +

Detachment CP [1CP]

Legion: Alpha Legion

Specialist Detachment [-1CP]: Devastation Battery

+ HQ +

Chaos Lord [5 PL, 97pts]: Combi-bolter, Mark of Nurgle, Thunder hammer
Chaos Lord [5 PL, 76pts]: Chainsword, Combi-bolter, Mark of Nurgle

+ Heavy Support +

Havocs [7 PL, 172pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 4x Havoc w/ lascannon: 4x Lascannon

Havocs [7 PL, 152pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 4x Havoc w/ reaper chaincannon: 4x Reaper chaincannon

Havocs [7 PL, 152pts]: Mark of Slaanesh
. Aspiring Champion: Chainsword, Combi-bolter
. 4x Havoc w/ missile launcher: 4x Missile launcher

Obliterators [18 PL, 345pts]: Mark of Slaanesh, 3x Obliterator

++ Total: [98 PL, 10CP, 1,993pts] ++

Created with BattleScribe

This message was edited 3 times. Last update was at 2019/09/08 03:20:24


 
   
Made in se
Regular Dakkanaut




First thing, don’t give relic too your warlord as he will die first of all but now they have to choose with to kill.

Marines are not that competitive and havocs die easily but if you get first turn and kill some screens and charge some stuff you can and will cripple your opponent. Then turn 2 your obliterators drop in and to my experience they will kill stuff.

So depending on deployment and how well the opponent can make a comeback it’s a win/lose and probably shows in the early turns.
   
Made in us
Fresh-Faced New User




Tazberry wrote:
First thing, don’t give relic too your warlord as he will die first of all but now they have to choose with to kill.

Marines are not that competitive and havocs die easily but if you get first turn and kill some screens and charge some stuff you can and will cripple your opponent. Then turn 2 your obliterators drop in and to my experience they will kill stuff.

So depending on deployment and how well the opponent can make a comeback it’s a win/lose and probably shows in the early turns.


good idea on the warlord, the marines are mostly there as a CP battery, also extra chaincannons for horde lists.
   
Made in gb
Fresh-Faced New User




marines to Cultists to screen the army would be a big upgrade.

Who goes in the Rhino?
   
Made in us
Fresh-Faced New User




2 squads of Marines, had a game at 1k which is just my red corsairs, my Marines couldn't get into range fast enough.
   
Made in gb
Dakka Veteran





Your list is similar to one I’m working on, but I would just make those marines barebones and keep the auto cannons on the Lord Discordants.

This message was edited 1 time. Last update was at 2019/09/11 15:05:08


 
   
Made in gb
Horrific Howling Banshee




 Intercessor wrote:
Your list is similar to one I’m working on, but I would just make those marines barebones and keep the auto cannons on the Lord Discordants.


This. Baleflamers *sound* good but autocannons are cheaper and your discolords should be aiming for close combat, at least the 3 auto cannons ( 2+ bs even when they move do to their +1 to hit negating the -1 move and shoot heavy weapons) offer credible light vehicle/ heavy infantry popping for a much smaller investment.

Also I'd say I agree on more cultists and less chaincannons, chain cannons are good but I find incredibly frail and there's too many toys and not enough boys in this list.
   
 
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