Shrike 130 (possibly warlord)
Phobos Libby 105 (Enveloping darkness, Shadowstep)
Phobos Lt, ex tenebris 81
Chaplain w jump pack 90 (canticle of hate, 1CP master of Trifold path - WT - Master of Ambush)
5 Incursors, HW mine 105
5 Incursors, HW mine 105
5 Infiltrators 110
5 Scouts, 4 sniper rifles, ML 98
5 Scouts, 4 sniper rifles, ML 98
5 Intercessors 85 (not sure on loadout)
6 Aggressors, boltstorm gauntlets 222
Invictus suit, incinerator 131
Invictus suit, incinerator 131
5 Vanvets, TH/SS 175
3 Eliminators, sniper rifles 72
3 Eliminators, sniper rifles 72
1810pts leaving 190pts to add more AT options.
Plan is to add immediate pressure with warsuits and aggressors infiltrated by chaplain. Snipers, etc are trying to take out characters. Turn 2, shrike, Lt and vanvets drop in, get in a charge (hopefully have chaplain around to help the odds). Incursors are dropping HW mines near objectives along with 1CP Deadly Prize. Infils keeping back field deepstrikers at 12" (was planning of having a Phobos capt here with corv bolts for additi0nal sniping which would allow infils to be upfield and give rerolls to snipers).
I know the list seriously lacks AT outside of a couple of missile launchers and close combat, but hoping the 190points can help. My guess is to just double down with the close combat and get more vanvets with THs.
I'm trying to avoid any armour in the list (outside of warsuits) but open to spending a CP deepstrike a good unit.
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