Hi guys, I've just picked up a new army and taking to a fun n fluff tournament over my Farsight army as quite missed the Psychic shenanigans
What reckon about this list? I have everything bar the Heldrake and Tzangors:
++ Battalion Detachment +5CP (Chaos - Thousand Sons) [94 PL, 8CP, 1,500pts] ++
+ HQ +
Ahriman [7 PL, 131pts]: Doombolt, Prescience, Warptime
Exalted Sorcerer [7 PL, 123pts]: Force stave, Helm of the Third Eye, Prescience, Warpflame Pistol, Weaver of Fates
Sorcerer in Terminator Armour [8 PL, 122pts]: 6. High Magister, Death Hex, Familiar, Force stave, Inferno Combi-bolter, Warlord
+ Troops +
Chaos Cultists [6 PL, 90pts]
. 17x Chaos Cultist w/ Autogun
. Cultist Champion: Autogun
Rubric Marines [14 PL, 168pts]
. Aspiring Sorcerer: Force stave, Inferno Bolt Pistol, Weaver of Fates
. 8x Rubric Marine w/ Inferno Boltgun: 8x Inferno boltgun
Rubric Marines [14 PL, 168pts]
. Aspiring Sorcerer: Force stave, Inferno Bolt Pistol
. 8x Rubric Marine w/ Inferno Boltgun: 8x Inferno boltgun
+ Elites +
Helbrute [7 PL, 135pts]: Power scourge, Twin lascannon
Scarab Occult Terminators [11 PL, 204pts]: Hellfyre Missile Rack
. Scarab Occult Sorcerer: Force stave, Glamour of Tzeentch, Inferno Combi-bolter
. 4x Terminator: 4x Inferno Combi-bolter, 4x Powersword
Tzaangor Shaman [5 PL, 90pts]: Force stave, Glamour of Tzeentch
+ Fast Attack +
Tzaangor Enlightened [5 PL, 102pts]: Aviarch, 5x Enlightened, Fatecaster greatbows
+ Flyer +
Heldrake [10 PL, 167pts]: Baleflamer, Heldrake claws
++ Total: [94 PL, 8CP, 1,500pts] ++
Was in 2 minds about having 2 Rhinos instead of the Heldrake but think missing out on a round of shooting with them isn't worth the protection when they're fairly durable as infantry go. I know Heldrakes offensively are very poor but I'm thinking if it's a highlander I can take the 1 alpha unit out with a turn 1 charge with him.
I don't have the time to paint up a tzaangor blob sadly, but like the idea of having 6 super fast bowcasters with the shaman flying around being a nuisance wounding anything on 4s with prescience and the shamans buff (even in combat). The D3 smites also nice.
Rest of the armies pretty self explanatory I think. Ahriman popping off buffs and offensive spells with the Exalted sorcerer. The Terminator sorcerer getting off death hex relatively reliably with his familiar + warlord trait. Meaning the -2
ap Combi bolters from him and the rubrics can mulch Storm shield units and the like.
Critique is appreciated greatly!