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Made in us
Fresh-Faced New User




Ok not sure if this was brought up yet but this is either really broken or I am digging too deep.

Setup is this

1.You have 1 Leviathan dread that has been made into a character from strat

2.You have character nearby with Iron Stone Relic "When resolving an attack made against an IH Vehicle unit within 3" of friendly model with this relic, reduce any damage inflicted by 1 to a minimum of 1"

3. Start of enemy shooting phase you activate Cogitated Martyroom strat on a squad of intercessors "Use this strat at the start of the shooting phase. Select one IH infantry unit from your army. Until the end of the phase, when a friendly IH Character model within 3" of that unit would lose any wounds as a result of an attack made against that model, that unit can attempt to intercept that attack. Roll D6 on a 2+ that model does not lose those wounds and that unit suffers 1 mortal wound for each of those wounds. Only one attempt can be made to intercept each attack."

4. Dread is targeted for attack so you activate Duty Eternal-"Use this stratagem when an Adeptus Astartes Dread model from your army is chosen as the target for an attack, Until end of phase when resolving an attack made against that model, Halve the damage inflicted rounding up"

5. Harlequins Bike shoots Haywire Cannon at Dread, "If the target is a vehicle and you roll a wound roll of 4+ for this weapon the target suffers 1 Mortal wound in addition to any other damage, If the wound roll is 6+ the Target suffers d3 Mortal wounds instead of 1.

6. So lets say biker hits once and wounds with a roll of a 6, Dread fails save and take 1 dmg + 3 Mortals wounds

7.Would the 3 mortals be halved because of stratagem, then 1 damage deducted from relic to make it grand total of 1 mortal dmg

8. Does Dread make his feel no pain saves and whatever fails can attempt to pass onto intercessors then they can attempt FnP?



   
Made in us
Ragin' Ork Dreadnought




I can answer 7 - No. Mortal wounds don't get halved, they each get applied individually.
   
Made in gb
Decrepit Dakkanaut




Indeed, you never have multiple mortal wounds together - just a series of one after another. So you never drop.
   
Made in de
Nihilistic Necron Lord






Germany

As waaaghpower already said, each MW is treated individually, and does 1 point of damage. The iron stone does nothing, because 1 damage remains 1 damage. Duty eternal does nothing, 1 damage remains 1 damage. The leviathan would lose 4 wounds (1 damage from the gun +1MW+1MW+1MW) from the attack from the haywire cannon. It cant make its 6+ FNP because the attack is intercepted by the Cogitated Martyroom. Which says the unit of intercessors can attempt to intercept. When the controlling player rolls a 2+ they suffer 4 MW, which they can ignore with their 6+ FNP. But, if the 2+ intercept roll is a 1 the dread gets to use its 6+ FNP.

This message was edited 2 times. Last update was at 2019/09/26 07:40:30


 
   
Made in es
Swift Swooping Hawk





numer 8
according to the rule you posted Until the end of the phase, when a friendly IH Character model within 3" of that unit would lose any wounds as a result of an attack made against that model

It's says when the unit would lose any wounds, that happens only after resolving saves and FNP.
   
Made in de
Nihilistic Necron Lord






Germany

 Lord Perversor wrote:
numer 8
according to the rule you posted Until the end of the phase, when a friendly IH Character model within 3" of that unit would lose any wounds as a result of an attack made against that model

It's says when the unit would lose any wounds, that happens only after resolving saves and FNP.


No, the attack that does the wounds is intercepted, thats like the haywire cannon shot hits the intercessors.
   
Made in es
Swift Swooping Hawk





The rule says:
"would lose any wounds as a result of an Attack"

I believe it's another GW job at a poorly worded rule but you can't lose any wound in your models until you reach step 5 (inflict damage) from attack sequence.
And before step 5 you must resolve step 4 (Saving throws) and the FNP roll to negate the wounds.

This message was edited 2 times. Last update was at 2019/09/26 12:48:45


 
   
Made in gb
Longtime Dakkanaut




The problem is the Cogitated Martyrdom rule says "intercept that attack" but also says it only works when you would lose wounds, which can only be determined after any FNP saves are taken. I think the way it's supposed to work base don the text is after FNP saves as that's the point where it's finally determined that the model has lost wounds, which then triggers Cogitated Martyrdom.
   
Made in es
Swift Swooping Hawk





Yeah i know and as i pointed it's poorly worded my own perception of how the rule is resolved should be something along this.

1 : enemy roll to hit and wound.
2: you perform save and FNP rolls
3: now that we know how many wounds the Attack would cause to the model we roll for the Cogitated martyrdom stratagem.
4: on a 2+ all those final wounds are transfered and become mortal wounds despite it's origin
5: unit can now again perform any kind of FNP roll to further ignore those.

Convoluted yes, and quite absurd since GW found another stupid way to phrase it compared with previous versions of the rule in other armies.
   
Made in tw
Regular Dakkanaut




RAW you would take feel no pain twice. It intercepts when damage is taken. You don’t take any damage until feel no pain is resolved. If that Dreadnought is your warlord you may have also take two warlord traits and one of them being “flesh is weak.”

That means the mortal wounds need to pass a 5+++ then pass a 6+++ on the marines.

If someone activated cogitated martyrdom thojgh, only an idiot or very desperate guy would shoot the leviathan first.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

GameDadZ wrote:
RAW you would take feel no pain twice. It intercepts when damage is taken. You don’t take any damage until feel no pain is resolved. If that Dreadnought is your warlord you may have also take two warlord traits and one of them being “flesh is weak.”

That means the mortal wounds need to pass a 5+++ then pass a 6+++ on the marines.

If someone activated cogitated martyrdom thojgh, only an idiot or very desperate guy would shoot the leviathan first.
Except for the FAQ that states you're only ever allowed ONE post-save roll to ignore wounds.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Morally-Flexible Malleus Hearing Whispers




Can we just get a re-do on the entire IH craziness? This is getting ridiculous. Whether it's P5 arguing RAW/RAI into infinitude, or it's people arguing order of operations on how they only take 2 wounds from a 6 damage lascannon. This army isn't hurting the meta, it's forcing it to relive the end of 7th.
   
Made in gb
Walking Dead Wraithlord






Hasn't this been FAQ that the the wound/damage is suffered applied always but the FNP ignores the wound if sucessful.

I believe this was something to do with effects taking place after target suffered an unsaved wound. Wound suffer yes. effect takes place but wound ignored by FNP however the effect still took place.

Maybe I'm totally wrong and it wasn't FAQ but a you make da call thread... Unfortunately, I haven't got the time to back read through all the various FAQs..
I second the sentiments about this book being broken AF piss poor rule writing job. It literally feels like they went "we can go more OP"

Then again thats what you get with FW stuff that doesn't get no rules support for years..

This message was edited 1 time. Last update was at 2019/09/30 18:11:55


https://www.dakkadakka.com/dakkaforum/posts/list/772746.page#10378083 - My progress/failblog painting blog thingy

Eldar- 4436 pts


AngryAngel80 wrote:
I don't know, when I see awesome rules, I'm like " Baby, your rules looking so fine. Maybe I gotta add you to my first strike battalion eh ? "


 Eonfuzz wrote:


I would much rather everyone have a half ass than no ass.


"A warrior does not seek fame and honour. They come to him as he humbly follows his path"  
   
Made in tw
Regular Dakkanaut




Having one save is not the same as feel no pain. It is neither save or invulnerable save. Your Leviathan takes damage only after the feel no pain.
   
Made in gb
Longtime Dakkanaut




 Argive wrote:
Hasn't this been FAQ that the the wound/damage is suffered applied always but the FNP ignores the wound if sucessful.

I believe this was something to do with effects taking place after target suffered an unsaved wound. Wound suffer yes. effect takes place but wound ignored by FNP however the effect still took place.

Maybe I'm totally wrong and it wasn't FAQ but a you make da call thread... Unfortunately, I haven't got the time to back read through all the various FAQs..
I second the sentiments about this book being broken AF piss poor rule writing job. It literally feels like they went "we can go more OP"

Then again thats what you get with FW stuff that doesn't get no rules support for years..

The irony is that it's not the FW levi that caused this it's all the ironhands supliment being the most rediculously overcompensated OP mess.
   
Made in us
Lord Commander in a Plush Chair






 JNAProductions wrote:
GameDadZ wrote:
RAW you would take feel no pain twice. It intercepts when damage is taken. You don’t take any damage until feel no pain is resolved. If that Dreadnought is your warlord you may have also take two warlord traits and one of them being “flesh is weak.”

That means the mortal wounds need to pass a 5+++ then pass a 6+++ on the marines.

If someone activated cogitated martyrdom thojgh, only an idiot or very desperate guy would shoot the leviathan first.
Except for the FAQ that states you're only ever allowed ONE post-save roll to ignore wounds.


...per model.

No issue there.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
 
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