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Iirc it was originally immune to multiple D6 penetration (melta style penetration), immune to armor reduction (Bright lance/Dark Lance ability), and immune to a number of effects (Shaken, stunned, etc.). It also had Deep Striking advantages and could teleport a unit the turn it arrived. It was an awesome unit.
It should at least have a 2+ save and better teleporting abities, imo.
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