I am a little out of the loop since 7th edition, but they created a skirmish game for Warhammer
40k. Link to their site:
http://heraldsofruin.net/ Back during 7th edition, I played their version of Kill Team instead of the
GW one mostly because I didn't need the codex for every faction I wanted to play. I also got the impression that it was a better game as the creators of Heralds of Ruin went to the trouble of building their skirmish game on the basis of 7th edition rules but made sure it worked as its own game. Opposed to the
GW 7th edition Kill Team which I felt was
GW throwing new players a worn-out scrap of a game to have something to do with these players' modest model collection before they had a 'real' army. From playing 7th edition rules Heralds of Ruin, I actually felt that 7th edition wasn't so bad of a game system... for a properly built small skirmish game. A game like what Heralds of Ruin created.
I had a bit of a break from miniatures war gaming at the announcement of 8th edition. I only had a Chaos Space Marine army at the time and wasn't exactly happy about not getting much time with that last 7th edition
CSM supplement. It wasn't until about this time last year that I returned to miniatures war gaming after buying the Kill Team starter fairly cheap. While at first I wasn't all that enthralled my the
GW rules for Kill Team over the Heralds of Ruin, I appreciated the accessibility (ease of learning/playing) and the larger player base. So I haven't kept up with what Heralds of Ruin have been doing since even now I am not so interesting in wargaming as to try and generate a gaming group based on free internet rules even if they offer a much deeper experience. Which based on my experience with 7th edition probably do.
As mentioned, they are free skirmish rules using Warhammer
40k units. If you found
GW Kill Team lacking in depth, you might want to give them a look/try. I am pretty happy with the
GW rules, but this thread was created to see how the Heralds of Ruin game is going.