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3D printed Battlemech - "Deathstrike" hero mech (Mad Cat Mk2)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I finished another mech. Feeling good about my progress.

Printer is an Anycubic Photon at 0.04 using Anycubic Grey resin.

So - Deathstrike is a hero mech specific to the Mechwarrior Online video game. It's a Mad Cat Mk2 equipped with an UAC/10 and ER Medium Laser in each arm, and 2x Medium Pulse lasers in each side torso. For a long time, this was ton for ton the toughest mech in the game.

When the concept art came out, it had twin LRM racks. These were removed upon release, which significantly changed its look.

Spoiler:


I have added back the LRM racks but changed the cockpit glass to the yellow/gold you actually see in the game.

Spoiler:














Size reference with the other mechs:



And with some 40k size references:




Overall I am pretty happy with this one. I think this is one of the better paint jobs I've done - I'm not crazy about the black\exposed metal on all the lower panel line highlights, but it is accurate to the model (maybe I could have done it more subtly, though). For the water effects on the top parts, I used a dried out, pulled apart baby wipe as a "stencil" and shot the airbrush through it, moving it around now and then. I then washed it with some AP blue wash.

The thing I'm unhappy with is it's a tiny bit wider than it should be. This model heavily uses ball and socket joins, because they give you a ton of poseability. The problem is that I printed this in resin, so the ball and socket joins just don't work; the balls break pretty much immediately (and even if they didn't, they would surely seize up and snap off when twisted one). A much better solution would be a simple peg and socket, but that is not how the models come. I have tried snapping off the balls and drilling out a socket, but when I have done that it's really hard to get the legs positioned right - I have 2 mechs that seem to be leaning back because I eyeballed the angles badly. So, this time I just glued the balls atop the socket, which allows me some time to get them lined up right - but as a tradeoff, the joints are not strong, and it also widens each join by 3 or 4 mm.


Still, I think it looks pretty solid overall!






 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
Powerful Phoenix Lord





It looks okay. The legs are definitely too wide - the gap between the middle and outer leg portion I don't think needs to be there (or should be much smaller). I think you could have attached the outer leg directly to the weird intermediate leg (a bizarre design anyway).

I think the paintjob is nicely done, but I don't think the original scheme is very good looking to start with ...but obviously that's not your fault.

I think the Stalker is miles better, but I think simple and bolt paint schemes work on mechs while "art mechs" just look...weird. It's as if some kids spray painted it while the owner was inside ordering a pizza.
   
 
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