Running a campaign can be work.
Elbows has it right. I've run several campaigns of this nature (I actually use the might empire tiles to make my planets for marking purposes). I just used a simple art program and found some artwork of planets to place on it. As Elbows also said, limit. We did three planets and an asteroid station.
One other note. The first two times we played the campaign, we did the start with three bases, and spread out each turn. This turned out to be slow. After that, we played "Risk" style, and filled the board with markers so that every space was controlled by someone. This forced battles.
You probably have a plan and such, but be prepared to have to tinker with it.
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