Kriegsman_ wrote:Just a quick question, which is the best anti-armour/tank hunter, can you guys help me weigh up the pros and cons as i am new to
40k? I am running a Death Korps of Kreig army and was wondering which variant to go for, Annihilator or Vanquisher?
To answer your question specifically, annihilator, although it didn't get it's price dropped so it's as expensive as a Tank Commander with a Demolisher cannon, which basically gets
2d6 S10 lascannons at half the range.
Best
AT, in descending order
1. Hammer of Sunderance tank commander from the vigilus tank detachment. It is feared for good reason, flat 3 damage with that many shots will kill almost anything, and actually feel like a vanquisher.
2. Demolisher Tank commander, as stated earlier, they can put out even higher damage than a Hammer of Sunderance, they just have short range. With the price drops to regular tanks I'd almost just run them as regular Russe's and save your commanders for things like executioners or Punishers, which reminds me
3. Tank commander Executioner. 36" range, Ap3, flat 2 damage, and you can take additional plasma cannons to essentially fire the turret a 3rd time. Good all rounder, especially with the uptick in marines. Work best as tank commanders so they reroll themselves.
With all these the hull lascannon is a good choice now, as it's essentially a 7pt upgrade on a Russ. Never hurts to have at that price.
Other thanks can fill the role in a pinch, but are nowhere near as consistent. Regular Russe's find D3 damage extremely unreliable and ap2 s8 can have a hard time dropping vehicles. Exterminators are way worse than just an executioner, and stuff like the eradicator and punisher are anti infantry. So yeah I'd let your tank commanders hunt tanks whereas regular tanks can be more generic and Jack of all trades setups.