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Made in gr
Regular Dakkanaut





Battalion

HQ

Wolflord with jump pack (Storm shield/powerfist, saga of wolfkin)

Battleleader with jump pack (Stormshield/powerfist, wulfenstone)

TROOPS

5xintercessors (5xbolt rifles)

5xintercessors (5xbolt rifles)

5xintercessors (5xbolt rifles)

ELITES

5xwulfen (4x hammer/shield, leader/frost claws)

1xRedemptor (double gatling, storm bolters, icarus pod)

FLYERS

Stormfang gunship (2xlascannons, 2xtwin heavy bolters, helfrost)


Spearhead detachment

HQ

Runepriest with jump pack ( runic stave, armour of russ,smite, living lightning, tempest wrath)

HEAVY SUPPORT

6xlongfangs (5xplasma cannons)

3xeliminators (3xsnipers)

3xeliminators (3xsnipers)


TACTIC

Longfangs enter the gunship for turn 1 protection if i go second and in my first turn they disembark in a ruin and use keen senses and wolf's eye. Eliminators infiltrate in ruins capturing objectives and shooting their snipers. HQs , dreadnought, intercessors and gunship form a castle of reroll 1s to hit and wound while having access to runepriest shenanigans and 6" heroic intervention + amour of russ debuff against potential chargers. Wulfen ether go on the hunt or they deploy on the board if my opponent doesn't have lots of fire power.

This message was edited 1 time. Last update was at 2019/12/23 10:29:45


 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Hey man list looks fine but as a frequent opponent of Space Wolves I find that the stormfang should take the multimeltas when possible... They hurt bad. I'd do whatever it takes to bring them.
   
 
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