Battalion
HQ
Wolflord with jump pack (Storm shield/powerfist, saga of wolfkin)
Battleleader with jump pack (Stormshield/powerfist, wulfenstone)
TROOPS
5xintercessors (5xbolt rifles)
5xintercessors (5xbolt rifles)
5xintercessors (5xbolt rifles)
ELITES
5xwulfen (4x hammer/shield, leader/frost claws)
1xRedemptor (double gatling, storm bolters, icarus pod)
FLYERS
Stormfang gunship (2xlascannons, 2xtwin heavy bolters, helfrost)
Spearhead detachment
HQ
Runepriest with jump pack ( runic stave, armour of russ,smite, living lightning, tempest wrath)
HEAVY SUPPORT
6xlongfangs (5xplasma cannons)
3xeliminators (3xsnipers)
3xeliminators (3xsnipers)
TACTIC
Longfangs enter the gunship for turn 1 protection if i go second and in my first turn they disembark in a ruin and use keen senses and wolf's eye. Eliminators infiltrate in ruins capturing objectives and shooting their snipers. HQs , dreadnought, intercessors and gunship form a castle of reroll 1s to hit and wound while having access to runepriest shenanigans and 6" heroic intervention + amour of russ debuff against potential chargers. Wulfen ether go on the hunt or they deploy on the board if my opponent doesn't have lots of fire power.
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